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Metal-based implementation of D3D11 and D3D10 for macOS / Wine
Command & Conquer Generals: Zero Hour running natively on macOS, iPhone & iPad — real engine (EA GPL v3 source, via GeneralsX), DXVK/MoltenVK renderer, RTS touch controls. No game assets included.
Linux payload implementing HV exploits to run a custom bootloader
Unlock vGPU functionality for consumer grade GPUs.
A GPU cluster manager for high-performance AI model serving (vLLM, SGLang) and on-demand SSH-accessible GPU instances.
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA te…
cuTile is a programming model for writing parallel kernels for NVIDIA GPUs
OpenTSLM: Time-Series Language Models for Reasoning over Multivariate Medical Text- and Time-Series Data
A Research UNIX V2 beta from 1972 brought back to life
Sources for the book "Machine Learning in Production"
Simple, unified interface to multiple Generative AI providers
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
An annotated implementation of the Transformer paper.
Distribute and run LLMs with a single file.
yeison / modular
Forked from modular/modularThe Mojo Programming Language
The simplest, fastest repository for training/finetuning medium-sized GPTs.
tiktoken is a fast BPE tokeniser for use with OpenAI's models.
Implementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.