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Bannerlord mod: War, peace, NAPs, alliances, civil wars, relationships, and interactions.

C# 61 27 Updated Aug 8, 2026

UI Editor for Bannerlord.

C# 3 Updated Mar 4, 2021

A mod for Mount & Blade II: Bannerlord which allows you to skip all of new campaign setup -- or skip only some of it.

C# 5 1 Updated Aug 24, 2021

Mount & Blade: Bannerlord mod. Restores the mercenary contract behaviour of Warband.

C# 3 1 Updated Dec 28, 2020

Harmony built on top of MonoMod.RuntimeDetours with additional features

C# 508 61 Updated Jul 8, 2026

Extension library for Mount & Blade II: Bannerlord.

C# 28 9 Updated Jul 21, 2026

A Bannerlord mod: https://www.nexusmods.com/mountandblade2bannerlord/mods/2089/

C# 4 5 Updated Dec 10, 2022

The Diplomacy Fixes Bannerlord mod

C# 10 10 Updated Dec 8, 2022

Pacemaker: Make your own campaign pace.

C# 5 3 Updated Dec 8, 2022

C# scripting for Mount & Blade 2: Bannerlord

C# 21 1 Updated Aug 28, 2022

Mount and Blade Cultured Start Mod

C# 3 7 Updated Sep 19, 2021

Repository for my Mount and Blade II: Bannerlord mod: LOOT OVERHAUL.

C# 3 Updated May 17, 2020

A collection of my mods and libraries

C# 3 Updated May 13, 2020

Mount & Blade II Bannerlord mod that expands the battle size range from 200-1000 to 2-2048

C# 5 1 Updated May 8, 2020

Mount & Blade Bannerlord mod to allow player to toggle autorun mode

C# 1 Updated May 8, 2020
C# 2 Updated Apr 17, 2020
C# 1 3 Updated Jul 19, 2022

I created a mod for Bannerlord that allows the player to run

C# 1 Updated May 18, 2020

This is going to be a mod that just fixes up some things in Mount & Blade 2: Bannerlord before the Devs & QA team can get to them. They have priorities and a process.

C# 91 30 Updated Sep 29, 2020

This is going to be a mod that just fixes up some things in Mount & Blade 2: Bannerlord before the Devs & QA team can get to them. They have priorities and a process.

C# 1 Updated May 8, 2020

Delayed SubModule loading support for Mount & Blade II: Bannerlord.

C# 2 Updated Apr 10, 2020
Lua 18 7 Updated Jun 21, 2026

Cross-platform scripting audit/validation toolkit for the game Crusader Kings II.

C++ 1 Updated Dec 7, 2016
Python 3 1 Updated Dec 7, 2017
AMPL 2 2 Updated Aug 21, 2019
3 Updated Nov 24, 2018

EU4 Trade Visualizer

Python 8 3 Updated Jul 12, 2023
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