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omo/lazycodex: The coding agent for tokenmaxxers;the one and only agent harness for complex codebases. For your Codex, for your OpenCode
Kimi K2 is the large language model series developed by Moonshot AI team
NinjaCats / infinigen
Forked from princeton-vl/infinigenInfinite Photorealistic Worlds using Procedural Generation
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
An open-source project dedicated to tracking and segmenting any objects in videos, either automatically or interactively. The primary algorithms utilized include the Segment Anything Model (SAM) fo…
Track-Anything is a flexible and interactive tool for video object tracking and segmentation, based on Segment Anything, XMem, and E2FGVI.
Caption-Anything is a versatile tool combining image segmentation, visual captioning, and ChatGPT, generating tailored captions with diverse controls for user preferences. https://huggingface.co/sp…
(ICCV 2023) official repository for "Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation"
Scalable PaLM implementation of PyTorch
Making large AI models cheaper, faster and more accessible
Running large language models on a single GPU for throughput-oriented scenarios.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
Graphics Research for Unity Scriptable Render Pipeline.
A fast, low-resource Natural Language Processing and Text Correction library written in Rust.
Deprecated Catapult GitHub. Please instead use http://crbug.com "Speed>Benchmarks" component for bugs and https://chromium.googlesource.com/catapult for downloading and editing source code..
本书为《C++17 the complete guide》的个人中文翻译,仅供学习和交流使用,侵删
C++11/14/17/20 Concurrency Demystified: From Core Principles to Thread-Safe Code
📖 作为对《C++ Concurrency in Action - SECOND EDITION》的中文翻译。
Code samples for C++ Concurrency in Action
We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
👩🏫Fully working example of the OpenCV library used together with React Native
Runnable demo for Kaldi android
Master programming by recreating your favorite technologies from scratch.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Open source c++ skeletal animation library and toolset
An assembled flutter application framework.