Stars
😼 优雅地使用基于 clash/mihomo 的代理环境
同花顺自动化交易股票下单接口, 证券量化交易必备工具, WEB API服务框架,交易下单自动排队,支持多策略和实时回报查询, 智能按钮定位,模拟点击升级版本,多年实盘稳定运行!
Unity C# reference source code.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A set of custom 2D colliders for Unity.
Godot/Unity3D System Design Architecture
https://github.com/keijiro/Skinner
📖 书籍《Unity Shader入门精要》源代码
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…