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Negative Event: Add a trap that causes the enimies to speed up momentarily, when the player falls into the trap. #9

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@zoey-ahmed-uni

One of our new negative events will implement some kind of trap that gives a speed up buff to the hall guards and dean. Related to issue to #3, since it will implement a speed buff.

Checklist items for trap event:

  • Create a new interface for player effects (immunity, hurt, slowed down/speed boosted e.t.c.)
  • Create and complete new Trap class, with all required functionality.
    • Add collision logic, to trigger the negative event when the trap and player collide.
    • Give temporary speed boost to enemies when trap is triggered.
  • Add traps around the map.
  • Add unit tests for trap class.

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    EnhancementNew feature or requestHelp WantedExtra attention is neededNegative EventOne of 5 negative events.

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