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A collection of samples to discuss and showcase games in Android apps.
Official Jetpack Compose samples.
Samples showcasing the Kotlin Multiplatform Jetpack libraries
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Framework for quickly creating connected applications in Kotlin with minimal effort
This repository provides motion datasets collected by Bandai Namco Research Inc
Android port of jgltfViewer with native OpenGL ES bindings
3D model viewer app (STL, OBJ, PLY) for Android.
Android OpenGL 2.x/3.x application to view 3D models. Published on Play Store
Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
Sky Map (formerly Google Sky Map, open sourced in 2012)
This project is deprecated and stale. The latest ExoPlayer code is available in https://github.com/androidx/media
Source code for the X Recommendation Algorithm
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Android + Kotlin + Github Actions + ktlint + Detekt + Gradle Kotlin DSL + buildSrc = ❤️
Implementation of learnopengl.com tutorials for Android + OpenGL ES 3.0 + Kotlin
Set of Kotlin APIs to make graphics math easier to write.
Hello World to using ArCore with Filament.