Stars
Lightweight, facility, high performance golang based game server framework
The Go language implementation of gRPC. HTTP/2 based RPC
A curated list of awesome Go frameworks, libraries and software
C++ based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
TrinityCore Open Source MMO Framework (master = 12.0.7.68256, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
brpc is an Industrial-grade RPC framework using C++ Language, which is often used in high performance system such as Search, Storage, Machine learning, Advertisement, Recommendation etc. "brpc" mea…
Protocol Buffers - Google's data interchange format
Editor tool for viewing and debugging asset bundle contents before and after builds
JSPatch bridge Objective-C and Javascript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. JSPatch is generally used to h…
This repo has a new home at GameBuildingBlocks/PerfAssist
Unity5 + kbengine + ULUA(toLua) 一个KBE的Lua热更新客户端demo
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Hypodermic is an IoC container for C++. It provides dependency injection to your existing design.
Godot/Unity3D System Design Architecture
Replacement logging framework for Unity, with a new editor and in-game console
An open-source audio workflow extension for Unity
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】
A C++ client for Redis. It supports consistent hashing, redis-server v2.0 and has a high level api for shared strings, integers, lists and sets
a fast, scalable, multi-language and extensible build system