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Ex-Tencent · Ex-Unity
- Shanghai China
- www.akikurisu.com
- https://space.bilibili.com/20472331
- https://www.zhihu.com/people/akikurisu
Highlights
Lists (7)
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AI
Repo related to traditional, modern AI method, agents and harness.Console
Repo related to PS5 & Xbox console development..NET
Repo related to dotnet ecosystem.Performance
Repo related to game performance analysis and optimization.Rendering
Repo related to Real-time rendering.Unity
Repo collection related to Unity Engine.Unreal
Repo related to Unreal Engine.Stars
DeepSeek Harness: Everything is a Plugin.
A modern, cross-platform, 2D Graphics library for .NET
🤖 Autonomous agent framework for Elixir. Built for distributed, autonomous behavior and dynamic workflows.
A fast and reliable .NET Rules Engine with extensive Dynamic expression support
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
Agent Plugins Specification v1.0.0 — A minimal standard for packaging agent extensions into distributable plugins
An AOT .NET-to-C++ transpiler — where NativeAOT meets IL2CPP — with a native drop-in for Godot's Mono module
Native support for JSX and TSX as a server and client rendered view engine for ASP.NET Core. Bringing the modern web to ASP.NET.
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
Generate full-background Anthropic-style editorial illustrations with verified palette and hand-drawn visual rules.
AI video skill for Claude Code & Codex — cinematic product videos with Remotion: 152 shot recipe cards, 209 motion previews, a production-ready template
Hack Unity's Mono runtime to emit JIT symbol mapping ETW events
SIGGRAPH 2026 course materials for hands-on neural shading with Slang.
Visual Studio native debugger extension to help debug native applications using Mono.
C# MCP server exposing Windows ETW (.etl) trace analyzers — CPU, scheduler waits, image loads, file/disk/mmap/network I/O, memory resources, CLR runtime — over Claude Code, Codex, and other MCP cli…
Sample code demonstrating use cases of the Microsoft.Windows.EventTracing NuGet package.
WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents
Rust bindings for the Windows Performance Recorder (WPR) Control API
SuperluminalPerf is a small .NET managed wrapper around the Superluminal PerformanceAPI.
Huly — All-in-One Project Management Platform (alternative to Linear, Jira, Slack, Notion, Motion)
A real-time path tracing rendering system built in Unity URP
Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph editor, built-in procedural rigging and seamle…
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
Free Local Unity AI Motion Generate Tool.Based By Nvlab Kimodo.