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Exploring AI to unlock more possibilities for game dev
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Exploring AI to unlock more possibilities for game dev

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DeepSeek Harness: Everything is a Plugin.

TypeScript 149,973 15,374 Updated Aug 17, 2026

A modern, cross-platform, 2D Graphics library for .NET

C# 8,027 895 Updated Aug 11, 2026

Javascript Interpreter for .NET

C# 4,701 603 Updated Aug 17, 2026

🤖 Autonomous agent framework for Elixir. Built for distributed, autonomous behavior and dynamic workflows.

Elixir 1,808 112 Updated Aug 14, 2026

A fast and reliable .NET Rules Engine with extensive Dynamic expression support

C# 4,337 614 Updated Jul 3, 2026

Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.

C# 1,754 128 Updated Jul 8, 2026

A shader combining PBR and NPR

HLSL 196 5 Updated Jul 14, 2026

Agent Plugins Specification v1.0.0 — A minimal standard for packaging agent extensions into distributable plugins

1,064 59 Updated Aug 6, 2026

An AOT .NET-to-C++ transpiler — where NativeAOT meets IL2CPP — with a native drop-in for Godot's Mono module

C# 22 3 Updated Aug 17, 2026

A consolidated list of the Jeff Dean Facts!

990 31 Updated Jan 9, 2026

Native support for JSX and TSX as a server and client rendered view engine for ASP.NET Core. Bringing the modern web to ASP.NET.

C# 230 8 Updated Aug 16, 2026

Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.

C# 219 15 Updated Jul 19, 2026

Generate full-background Anthropic-style editorial illustrations with verified palette and hand-drawn visual rules.

342 16 Updated Jul 19, 2026

AI video skill for Claude Code & Codex — cinematic product videos with Remotion: 152 shot recipe cards, 209 motion previews, a production-ready template

TypeScript 5,326 461 Updated Aug 14, 2026

Hack Unity's Mono runtime to emit JIT symbol mapping ETW events

C 9 1 Updated Jan 8, 2019

SIGGRAPH 2026 course materials for hands-on neural shading with Slang.

C++ 20 1 Updated Jul 20, 2026

Visual Studio native debugger extension to help debug native applications using Mono.

C# 156 11 Updated Oct 21, 2025

C# MCP server exposing Windows ETW (.etl) trace analyzers — CPU, scheduler waits, image loads, file/disk/mmap/network I/O, memory resources, CLR runtime — over Claude Code, Codex, and other MCP cli…

C# 13 Updated Aug 7, 2026

Sample code demonstrating use cases of the Microsoft.Windows.EventTracing NuGet package.

C# 53 13 Updated Sep 8, 2025

WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.

C++ 7,882 881 Updated Aug 17, 2026

Agent skills for designers and builders using Codex, Claude, Cursor, and other AI coding agents

HTML 4,883 603 Updated Aug 14, 2026

Rust bindings for the Windows Performance Recorder (WPR) Control API

Rust 6 3 Updated Feb 20, 2026

SuperluminalPerf is a small .NET managed wrapper around the Superluminal PerformanceAPI.

C# 46 2 Updated Mar 17, 2024

Huly — All-in-One Project Management Platform (alternative to Linear, Jira, Slack, Notion, Motion)

TypeScript 27,368 2,108 Updated Aug 11, 2026

JIT codegen inspector for Unity

C# 33 4 Updated Jan 1, 2026

A real-time path tracing rendering system built in Unity URP

C# 88 13 Updated Jul 4, 2026

Honami Animation System is a complete, from-scratch alternative to Unity's built-in Animator. Designed for Unity 6, it gives you a powerful node-graph editor, built-in procedural rigging and seamle…

C# 251 17 Updated Jul 28, 2026

Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.

Python 3,202 355 Updated Jul 13, 2026

Free Local Unity AI Motion Generate Tool.Based By Nvlab Kimodo.

C# 93 16 Updated Aug 12, 2026
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