Stars
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
A modern engine that shows rendering techniques like hardware raytracing and clustered shading
Mesh optimization library that makes meshes smaller and faster to render
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
File browser implementation for dear-imgui. C++17 is required.
Minimalistic Easy Object Viewer: lightweight, fast and easy-to-use 3D object viewer
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
PEASS - Privilege Escalation Awesome Scripts SUITE (with colors)
A fast JSON parser/generator for C++ with both SAX/DOM style API
This project is waiting for your contribution. If you have never contributed code on GitHub before, this is the project to get you started.
TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
Animation Behavior Patching Tool
Leak of CS:GO Source code, provided by yours truly so go rep me
Archived — A list of games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.