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Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
An open-source cross-platform alternative to AirDrop
Resume builder for academics and engineers
Vulkan Validation Layers (VVL)
Tiny but powerful single file wavefront obj loader
Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project
An open source programming resource intended for graphics programmers.
The job search that runs on your machine. AI job application framework built on Claude Code: evaluate postings, tailor CVs, write cover letters, prep interviews. Fork it and own it.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Console-based GLSL Sandbox for 2D/3D shaders
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
Personal hobby project to experiment with various rendering techniques.
Math library using HLSL syntax with multiplatform SIMD support
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
erhe is a C++ library and editor for 3D graphics with a graphics API abstraction loosely modeled after Vulkan and Metal, with backends for OpenGL, Metal and Vulkan
Nebula is an open-source and free-to-use modern C++ game engine.
A Non-Euclidean Rendering Engine for 3D scenes.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more