Stars
Cross-platform advanced subtitle editor
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
Modern "Jedi Engine" replacement supporting Dark Forces, mods, and in the future Outlaws.
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Japanese and Chinese learning tool with dictionary
An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A JIT assembler for x86/x64 architectures supporting FPU, MMX, SSE (1-4), AVX (1-2, 512), APX, and AVX10.2
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A simple tool to change your desktop wallpaper to a random image
Windows tool for dumping malware PE files from memory back to disk for analysis.
Some patches for going between IWAD versions
stb single-file public domain libraries for C/C++
A look at inner workings of Joycon and Nintendo Switch
Plugins to make or improve widescreen resolutions support in games, add more features and fix bugs.
Aegisub / Aegisub
Forked from TypesettingTools/AegisubCross-platform advanced subtitle editor