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Showing results

This is a list of relevant papers for 3D Geometric Foundation Models and Applications.

249 10 Updated Jun 11, 2026

Implementation of the DINOv2 perceptual loss from the PercHead paper [CVPR '26]

Python 6 1 Updated Jun 7, 2026

SAM2 as a perceptual loss

Python 6 Updated Jun 7, 2026

HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image (CVPR 2026 Highlight)

Python 26 2 Updated Jun 1, 2026

TripoSplat converts a single 2D image into high-quality and variable number of 3D Gaussians, developed by TripoAI.

Python 771 87 Updated Jun 2, 2026

[CVPR '26] FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

Python 61 7 Updated Jun 24, 2026

Official Implementation of the Paper:Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models (Siggraph 2025)

Python 32 2 Updated Mar 29, 2026

Official Implementation of the Paper: EchoAvatar: Real-time Generative Avatar Animation from Audio Streams (Siggraph 2026)

Python 13 2 Updated Jun 17, 2026

Grid-Free Monte Carlo Solvers for Physics Simulations Involving Partial Differential Equations

C++ 115 7 Updated Jun 21, 2026

[ICLR 22, TPAMI 24] LIA: Latent Image Animator

Python 652 69 Updated Oct 22, 2025

Official implementation of paper "VLM³: Vision Language Models Are Native 3D Learners".

Jupyter Notebook 353 11 Updated Jun 1, 2026
HTML 28 Updated Jun 22, 2026

For CVPR26 pub open source of Skullptor

Python 11 2 Updated May 7, 2026

The implementation of GES (When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering)

HTML 18 3 Updated Jan 16, 2026

Official implementation of Gaussian point splatting (SIGGRAPH'26)

C++ 116 10 Updated Jun 5, 2026

Official Pytorch Code of the Paper "FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customization"

Python 250 13 Updated May 31, 2026

[CVPR 2026 Oral] VGGT Omega

Python 3,183 154 Updated May 18, 2026

Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…

Python 2,689 377 Updated Jun 22, 2026

Reimplementation of LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory

Python 597 45 Updated Apr 27, 2026

[CVPR 2026] ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training

Python 456 11 Updated Jun 11, 2026

Cuda-Based Software Rasterization for Billions of Triangles

C++ 228 13 Updated Jun 23, 2026

[CVPR 2026 (Highlight)] Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction

Python 493 37 Updated May 11, 2026

[ICLR 2026] NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction

Python 142 8 Updated Jun 13, 2026

ReSplat: Learning Recurrent Gaussian Splatting

Python 277 23 Updated Mar 24, 2026

Monocular whole-body 3D human pose estimation using the SOMA body model

Python 342 30 Updated Apr 27, 2026

Code of Strips as Tokens: Artist Mesh Generation with Native UV Segmentation. ACM Transactions on Graphics (SIGGRAPH 2026)

178 Updated Jun 4, 2026

Implementation of Fast Weight Attention

Python 32 1 Updated Jun 3, 2026

Skill package for ML/CV/NLP paper writing, curated and adapted from Prof. Peng Sida's open notes for Codex, Claude Code, and Gemini.

4,276 215 Updated Jun 23, 2026
C++ 235 10 Updated Jun 23, 2026
Python 4 2 Updated Aug 25, 2025
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