Stars
WIP multi-platform port of Silent Hill 1 with a future-proof foundation.
In-progress matching decompilation of Silent Hill 3
PC Port WIP based on existing decompilation of Silent Hill 1 made with Claude and Psycross
A cross-platform music app using YouTube Music for backend
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
A Versatile Teleoperation framework for Robotic Manipulation using Meta Quest3
Lightweight interface for controlling ROS-based robotic arms using LeRobot
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
A brief computer graphics / rendering course
A single-header ANSI C immediate mode cross-platform GUI library
OpenGL Quake BSP viewer with Oculus Rift support
Simple .INI file parser in C, good for embedded systems
Blender addon that imports Goldsrc BSP files
Blender addon that imports Quake BSP files
🎮 BSP2OBJ is a command-line utility capable of converting Quake, Quake 2, Daikatana, Hexen 2, Kingpin and Half-Life map files into OBJ meshes
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
ozkl / doomgeneric
Forked from maximevince/fbDOOMEasily portable doom
A shader-based software renderer written from scratch in C89
📚 Freely available programming books
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.