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@EndlessEscapade @simulation-tree @stupid-birdbrain @gold-meridian

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C# 2 Updated Jun 20, 2026

2D fluid simulation using Navier–Stokes and Stam’s Stable Fluids method

C# 5 2 Updated Dec 10, 2025

A game framework written with osu! in mind.

C# 1,975 484 Updated Jun 16, 2026

Cross-platform .NET bindings to wgpu-native.

C# 86 11 Updated Nov 10, 2023

various visual refreshes for tmodloader

C# 4 Updated Jan 22, 2026

Experimental concepts for C# using Roslyn

C# 79 7 Updated Jul 8, 2021
C# 2 Updated May 21, 2026

A high-performance, modular audio & MIDI engine for .NET 8+. A complete toolkit for the entire audio lifecycle: Playback, Recording, Multi-track Editing, Pro Synthesis (MPE/SF2), Real-time DSP, and…

C# 485 55 Updated May 11, 2026
C# 2 Updated Nov 10, 2025

A Roslyn Analyzer for Celeste mods

C# 2 2 Updated Jan 16, 2024
C# 4 Updated Jan 23, 2026

Write shaders in C#, then translate them to HLSL or GLSL source.

C# 38 2 Updated Jun 5, 2022

The .NET version of the Slang compiler, allowing the compilation of Slang code in a .NET environment.

C# 36 4 Updated Jun 7, 2026

Shader translation library for SDL's GPU API.

C 450 76 Updated Jun 15, 2026

Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API

C 281 11 Updated May 22, 2026

MSBuild SDK and accompanying projects for a feature-complete tModLoader development SDK/toolchain!

C# 14 4 Updated Jun 14, 2026

A 2D simulation of the Ideal Gas Law built in Unity with a custom C# physics script system

C# 1 Updated Jul 3, 2025
C# 1 Updated Aug 7, 2025

Fluid simulation using Unity

C# 4 Updated Jun 3, 2025

A 2D game demo designed to demonstrate the interactivity of fluid simulation systems

C# 58 10 Updated Aug 30, 2025

基于Unity6.2的URP开发的2D流体模拟项目。;A 2D liquid simulation project developed with Unity 6.2 using the Universal Render Pipeline (URP).;Unity 6.2 の URP を用いて開発された 2D 流体シミュレーションプロジェクトです。

C# 26 1 Updated Jun 22, 2026

Sand and Water Particle Simulator created by using C# and MonoGame Framework.

C# 1 Updated Feb 7, 2025

MonoGame 2D water physics simulation

C# 2 Updated Oct 21, 2023

A simple Minecraft shader.

GLSL 3 1 Updated Jul 14, 2025

Shader

HLSL 1 Updated Feb 5, 2025

HashLink-compatible virtual machine in C# for .NET

C# 5 Updated Sep 28, 2025

Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.

Game Maker Language 111 2 Updated May 21, 2026

2D radiance cascades implementation via Raylib

C++ 1 Updated Aug 11, 2025
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