Lists (32)
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ai
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κ²μ-κΈ°ν
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Stars
Open source game engine written in Beeflang
Fast, functional numerical computing for Clojure/JVM.
Single-file helper to allow Unity NativePlugins to be updated without restarting the editor.
Manage your Common Lisp project dependencies.
A lightweight Windows tray utility to manage your local PostgreSQL server.
Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library
A JVM-free Clojure runtime in Zig β call WebAssembly from Clojure to use libraries written in any language.
highly customizable binding generator for beef
A collection of Zig code snippets tested across multiple Zig versions
Comptime brings meta-programming capabilities to C#, enabling compile-time code generation and evaluation.
Pure Common Lisp implementation of gRPC, Protocol Buffers, and HTTP/2
Dev repo for @zig-gamedev libs and sample applications
Linear algebra library for games and real-time graphics.
Common Lisp autowrapping facility for C and C++ libraries
A Common Lisp library that enables fast and convenient interoperation with foreign objects.