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SDL
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SDL
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SDL2
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Commits on Mar 14, 2026
Backport 8BitDo HIDAPI Driver to SDL2 (#15207)
Vynex
authored
650aceb
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Commits on Oct 1, 2024
Port SDL3 release scripts to SDL2
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madebr
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8291b1b
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Commits on Mar 25, 2024
VisualC: remove vulkan.hpp
madebr
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eb185e8
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Commits on Jan 19, 2024
video: move standard c, sse and lsx implementations of yuv2rgb to its own source
madebr
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slouken
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472a415
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Commits on Dec 20, 2023
Added Steam Input API support for game controllers
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slouken
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7bb0e83
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Commits on Dec 12, 2023
Add new file to vcxproj files.
mmmaisel
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slouken
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20cc644
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Commits on May 29, 2023
VisualC: turn on multi-processor compilation.
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icculus
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a9ded76
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Commits on Nov 11, 2022
Added simple BLE Steam Controller support on all platforms
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slouken
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0dfc829
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Commits on Oct 6, 2022
updated VS project file
sezero
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e3b2830
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Commits on Sep 16, 2022
move SDL_windowstaskdialog.h contents into SDL_windowsmessagebox.c
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sezero
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c0baa6b
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Commits on Sep 1, 2022
Added initial support for Wii controllers (thanks @tellowkrinkle!)
slouken
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c72e14e
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Commits on Aug 24, 2022
Added SDL_hidapi_ps3.c to the Windows projects
slouken
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7cfef17
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Commits on Aug 11, 2022
add SDL_crc16.c to msvc and watcom builds
sezero
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e69838e
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Commits on Jul 29, 2022
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
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slouken
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2fa2f9f
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Commits on Jul 27, 2022
stdlib: move all mslibc functions to SDL_mslibc.c
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madebr
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slouken
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5da8537
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Commits on Jul 17, 2022
Added a utility function to calculate the next power of 2 for a value
slouken
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b299cb3
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Commits on Jul 11, 2022
windows: Move IMMDevice work to common file, implement DirectSound enumeration support
flibitijibibo
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ae105ae
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Commits on Jul 10, 2022
joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller
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cgutman
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slouken
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6e712d2
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Commits on Jul 1, 2022
Remove unused internal header SDL_sysevents.h
ccawley2011
authored and
slouken
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78089e6
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Commits on Jun 15, 2022
stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
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madebr
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slouken
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ae7446a
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Commits on Jun 7, 2022
DirectX 12 Renderer (#5761)
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chalonverse
and
icculus
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4082821
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Commits on Jun 5, 2022
Refactoring: move GUID operations out of Joystick
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creichen
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slouken
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3a20274
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Commits on Jun 3, 2022
Separated controller type data into a C file
slouken
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1741088
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Commits on Apr 28, 2022
Added declaration of SDL_LogInit() and SDL_LogQuit()
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slouken
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a0cdc1f
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Commits on Apr 1, 2022
Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR
1bsyl
committed
ad6bc52
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Commits on Nov 23, 2021
removed windows winmm joystick driver
sezero
committed
f890058
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Commits on Nov 8, 2021
Build hidapi code into SDL as a new public API
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slouken
committed
5b646cd
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Commits on Sep 27, 2021
fix syntax error in SDL.vcxproj.filters
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sezero
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ba87876
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Commits on Sep 17, 2021
Allow usage of the new Condition Variable code with Critical Sections
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cgutman
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icculus
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5dccffd
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Commits on Aug 18, 2021
Update VisualC projects
1bsyl
committed
a2cd425
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Commits on Jul 29, 2021
Don't explicitly use any C runtime library with Visual Studio
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slouken
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3ababa0
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Commits on Jul 24, 2021
Automatically select the default platform toolset for MSVC builds
ccawley2011
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slouken
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b0daa9f
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Add more filters to the MSVC project
ccawley2011
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slouken
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6c92bf5
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Commits on Jul 7, 2021
Added HIDAPI backend for Amazon Luna Controller Model T28B69 connected via Bluetooth LE (VID:0171, PID:0419).
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DJm00n
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slouken
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17ed8d8
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Commits on Jan 24, 2021
Added Stadia controller source file to Visual Studio and Xcode projects
slouken
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360e04d
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