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egonSchiele
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dominion
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dominion
dominion.cabal
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Commits on Dec 8, 2016
need an upper bound for base
egonSchiele
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a4b7300
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add new modules to Other-modules list, fix tests, version bump
egonSchiele
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c651a58
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another dep killed: transformers
egonSchiele
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vendor hscolour
egonSchiele
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reduce deps
egonSchiele
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a592066
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Commits on Feb 7, 2014
GameState now keeps track of cards in play with a map
ajwheeler
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9840851
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Commits on Jan 23, 2014
version++
egonSchiele
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1046b0d
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Commits on Jan 22, 2014
this should fix the tests
egonSchiele
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adding test-suite in cabal file and removing custom script in travis.yml. Lets see if the default works.
egonSchiele
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integration specs
egonSchiele
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version++
egonSchiele
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456cd7b
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Commits on Jan 21, 2014
version bump
egonSchiele
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bc33da5
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have the dominion functions return a result.
egonSchiele
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8733fd3
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some fixes to cabal file
egonSchiele
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4e24e00
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SO MUCH DOCUMENTATION (plus some small Followups I forgot to implement)
egonSchiele
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5dfc808
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Commits on Jan 18, 2014
color highlighting + basic interface works!
egonSchiele
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d39eede
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Commits on Jan 14, 2014
players shuffle their cards, so sometimes games are different! Also, figure out when the game is over and report the # of points for each player.
egonSchiele
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Commits on Jan 13, 2014
oops, I wasnt moving cards from the hand to the discard pile
egonSchiele
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ceb7d02
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lens makes things better (updates to state easier) + a better drawFromDeck function that doesnt quite work
egonSchiele
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bb80b2c
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Commits on Jan 4, 2014
data types defined, basic game loop defined, some stuff works
egonSchiele
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b36dd75
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first commit!
egonSchiele
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0b25278
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