Starred repositories
A native, user-mode, multi-process, graphical debugger.
The final version of the official 4coder codebase. (See Also: https://github.com/Dion-Systems/4coder-non-source)
💡 Experimental real-time global illumination renderer 🦀
A C++11 library for reading Microsoft Program DataBase PDB files
Migrate your photos and videos from Google Photos to Apple Photos via Google Takeout
Flax Engine – multi-platform 3D game engine
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
Gamepad C API wrapper for OS X, Windows, and Linux
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
A library for game development. Handles 3D Graphics, Skyboxes, Sound, Lights, Skeletal Animations, Core Game Loop and more!
3D C++ Game Engine - yet another open source game engine
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
A lightweight, durable, versatile runtime library for C++
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years o…
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!