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Ray tracing and hybrid rasterization of Gaussian particles
[ICCV 2025] MGSfM: Multi-Camera Geometry Driven Global Structure-from-Motion
Sim-to-real and CDM inference code for ManipAsInSim project.
Universal Monocular Metric Depth Estimation
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
[CVPR 2024] RoMa: Robust Dense Feature Matching; RoMa is the robust dense feature matcher capable of estimating pixel-dense warps and reliable certainties for almost any image pair.
An official implementation of "Gaussian Herding Across Pens: an optimal transport perspective on global gaussian reduction for 3DGS"
Reproducible evaluation of NeRF and 3DGS methods
[SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
[RSS 2023] Diffusion Policy Visuomotor Policy Learning via Action Diffusion
[RSS 2025] Novel Demonstration Generation with Gaussian Splatting Enables Robust One-Shot Manipulation
Instant neural graphics primitives: lightning fast NeRF and more
High-Resolution 3D Assets Generation with Large Scale Hunyuan3D Diffusion Models.
A unified framework for 3D content generation.
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).
SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting
Reference PyTorch implementation and models for DINOv3
🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors" (ACM MM 2025).
[CVPR 2025 Highlight] Video Depth Anything: Consistent Depth Estimation for Super-Long Videos
[ICCV 2023] Tracking Anything with Decoupled Video Segmentation