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Kyx Studio
- Hanoi, Vietnam
- https://www.facebook.com/pearl.2201
Highlights
Starred repositories
A project for decompiling Slay the Spire 2 and making an API with it
FusionCache is an easy to use, fast and robust hybrid cache with advanced resiliency features.
Pre-indexed code knowledge graph, auto syncs on code changes, for Claude Code, Codex, Gemini, Cursor, OpenCode, AntiGravity, Kiro, and Hermes Agent — fewer tokens, fewer tool calls, 100% local
A Toon Shader in Unity Universal Render Pipeline.
Generate responsive pages and apps on HTML, Tailwind, Flutter and SwiftUI.
Phaser 3 Boilerplate project for rapid development.
Node.js scraper to get data from Google Play
MMO game server: Unity includes a 10,000 Player scene
Deterministic lockstep networking demo running locally in the browser
a node.js + html5 network engine for real-time multiplayer games
The logic for a turn-based game, to be consumed as a dependency in a Unity3d app (TBS)
Open-source cross-platform MMORPG built with Godot 4
Formation movement for Unity3D using standard Navmesh or A*Pathfinding
An extension for "Entitas-CSharp" that removes the need for code generation.
An A* navigation system for Unity using burst compiled jobs for performance.
🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires
Frozen ice shader with interpolation and example C# script for freezing enemies and objects in a Unity game.
jforgame是一个一站式游戏服务器开发框架。包含游戏服务器开发所需要的各种组件,比如socket服务端与客户端,高性能线程模型,自定义二进制消息编解码,自定义orm工具,异步持久化方案,游戏热更新,配置表自动化仓库,游戏通用工具等等,同时提供大量业务案例以供学习。亦可用于其他socket应用,例如及时聊天等。
Detonating Cats: a web-based clone of a the popular 'Exploding Kittens' card game
主要实现了用Unity对接了Leaf服务器。其次带了些小工具。