Stars
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
postmemetic / Duke-RT
Forked from ZDoom/RazeRay-traced rendering for the Raze engine, and, specifically, Duke 3D. Forked from the Build engine port Raze, backed by GZDoom tech.
Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Trello inspired kanban board made with the Godot Engine and GDScript, with a real-time collaborative backend (Elixir and Phoenix Channels) and a local backend for offline usage (Godot Custom Resour…
The website for my GTA IV guide.
This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition
The world’s fastest framework for building websites.
A high-performance, deterministic voxel grid system for spatial partitioning, simulation, and game development
A high-performance, deterministic spatial grid management system for simulations and game development.
A hint system for the video game "Blue Prince"
OpenMBU is a revival of Marble Blast Ultra, the 2006 Xbox 360 arcade classic.
Overlay for running GPU shaders on top of Windows desktop and Wine
This is the release repository for Fan Control, a highly customizable fan controlling software for Windows.
Import a 3D Model and automatically assign and export animations
Community mirror of the official Scribus SVN svn://scribus.net. Please submit PRs & Bugs to https://bugs.scribus.net .
Automatic headphone equalization from frequency responses
GDPR, WCAG 2.2 AA, and EAA compliant, self-hosted CAPTCHA alternative with PoW mechanism.
KCC (a.k.a. Kindle Comic Converter) is a comic and manga converter for ebook readers.
An ebook reader application supporting PDF, DjVu, EPUB, FB2 and many more formats, running on Cervantes, Kindle, Kobo, PocketBook and Android devices
noDRM / DeDRM_tools
Forked from apprenticeharper/DeDRM_toolsDeDRM tools for ebooks