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Starred repositories
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
C++ Library to use Particle Effects from the New version of TimelineFX Editor
Agentic local debugging on Windows to avoid time-consuming print debugging
A C compiler that tries to eliminate the need for header files as much as possible.
Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills
A C89 interface to code apps and games for any platform!
Update of Sean Barrett's (nothings) QMAP software renderer & Quake 1 BSP viewer to modern systems, using SDL3.
Ray Tracing In One Weekend using SDL3 GPU with a compute shader
Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API
stb-like single-file, public domain (or MIT-licensed) image processing libraries for C/C++
Lightweight and open-source C library for real-time sample rate conversion of audio streams.
Experimental C implementation of “Breaking the Sorting Barrier for Directed Single-Source Shortest Paths” by Ran Duan, Jiayi Mao, Xiao Mao, Xinkai Shu, and Longhui Yin (STOC 2025)