Tags: rbackman/drei
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feat: Bump stdlib; Add reset to transfromControls story (pmndrs#928)
fix: Reconnect events if controls change (pmndrs#878) When the camera changed, new controls were created but the corresponding event callbacks weren't added back to the new controls thus not firing the event callbacks given by the user or not invalidating the frame. Applies to: OrbitControls, TrackballControls, TransformControls Closes pmndrs#873 pmndrs#886
feat: adds range clamps to Float (pmndrs#897) * feat: added range to Float position * fix: fixed default Float range * fix: apflied floatIntensity to Float after remapping range to be more intuitve * refactor: replaced minPosition maxPosition props with floatingRange array * fix: cleanup typescript for floatingRange * chore: added prop in README, adjust default floatingRange to [-0.1,0.1]
feat: add `<BBAnchor />` (pmndrs#899) * feat: add BBoxOffset component with corresponding storybook and README entry * fix: typo when specifying parameters * feat: add new story * fix: change bounding box calculation * fix: reuse objects across reernders, change imports * fix: positions not in sync * fix: replace useState with useRef, change anchor multiplier * fix: rename to BBAnchor * fix: update README.md
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