A simple browser-based arcade game where the player controls an object and must avoid colliding with incoming obstacles for as long as possible.
This project is a lightweight HTML5 web game built to run directly in the browser.
The gameplay is centered around movement, reaction time, and survival:
- You control a player object.
- Obstacles move toward the player.
- The objective is to avoid collisions and survive as long as possible.
The core mechanic is straightforward:
- Start the game.
- Move the player object to avoid incoming objects.
- Keep dodging for as long as possible.
- The game ends when a collision happens.
- HTML5
- JavaScript
- PixiJS
Because the project is browser-based, you can usually run it by opening the main HTML file in your browser.
Open the main .html file in a browser.
For better compatibility, run it through a local development server.
For example, if you use Python:
python -m http.server
Then open the local address in your browser.
This project is being used as a small playable browser game prototype / demo.
This game was generated using AI assistance, and I do not want to misrepresent that work as fully hand-written by me.
To be fully transparent:
- I own and maintain this project instance / output.
- The game code itself was generated with AI assistance.
- I may review, run, organize, adapt, or reuse the generated result, but I am not claiming full original authorship of the game implementation.
This note is included intentionally so the project documentation accurately reflects how the game was produced.
If you plan to continue developing this game, possible future improvements could include:
- score tracking
- increasing difficulty over time
- sound effects and music
- restart / pause system
- mobile touch controls
- better visual feedback for collisions
- menus and polish for publishing
No license has been defined yet. Add one if you plan to distribute or publish the project publicly.