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A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
Laser show projection software, and ILDA handling library
Quill is a modern WYSIWYG editor built for compatibility and extensibility
Real-time audio visualizations (spectrum, spectrogram, etc.)
🚨 No longer maintained. Check out fSpy instead 🚨 A camera and projector calibration toolkit for Blender that also does automatic 3D reconstruction of geometry with rectangular faces.
Sparse Fast Fourier Transform Library (C/C++/Python)
Mirror repository - Modular video-mapping software
GroundControl is a featured Windows GNU Rocket editor.
in4k / 4k-Intro-Template
Forked from naavis/4k-Intro-TemplateTemplate code for 4k demoscene intros.
Live shader coding tool and Shader Showdown workhorse
NASM/GoLink OpenGL 1k Framework