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PhD @ ICT and B.S @ HUST
- Wuhan China
- https://orcid.org/0000-0001-9974-3821
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SCoPE: Sightline-Coordinate Positional Encoding for 3D-Aware Video Generation
MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffold
Differentiable Voxelization of Surface Representations (SIGGRAPH 2026)
Office inference code for World Tracing (object/scene/dynamic). Live demos: https://haoz19.github.io/world-tracing-page/
The official implementation of SIGGRAPH Asia 2026 paper "ID-V2V: Identity-preserving Video Restylization"
An open ecosystem of parametric human models and perception stacks, starting with GNM Head.
Official implementation of UniWorld-View
[SIGGRAPH Asia 2026 Journal Track] InfiniSplat: Implicit Gaussian Decoding for Large-Baseline Monocular View Synthesis
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
A Curated List of Awesome Video World Models with AR Diffusion: Covering Algorithms, Applications, and Infrastructure, Aimed at Serving as a Comprehensive Resource for Researchers, Practitioners, a…
Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory
Official codebase for "One-Forcing: Towards Stable One-Step Autoregressive Video Generation"
Infinite Interactive World Rollout on a Single Desktop GPU
Infinite Worlds with Versatile Interactions
Scaling Mixture-of-Experts Video Pretraining for Embodied Intelligence
A Roadmap to Build World Models for Robot Policy Evaluation
Implementation of Lift4d, Harmonizing Single-View 3D Estimation for 4D Reconstruction In-the-Wild, from Litman et al. of Carnegie Mellon
Boogu-Image-0.1 is an Apache-2.0 open-source image generation and editing model family that delivers near-closed-source performance with an order of magnitude less data.
Laas: 3D world built by Claude Fable 5 to test its capabilities using three.js
Official Implementation of SCAIL-2: Unifying Controlled Character Animation with End-to-end In-Context Conditioning
[CVPR 2026] FaceCam: Portrait Video Camera Control via Scale-Aware Conditioning
Modeling Depth Ambiguity: A Mixture-Density Representation for Flying-Point-Free Depth Estimation
[CVPR 2026 Oral] Official implementation for ChordEdit: One-Step Low-Energy Transport for Image Editing
[CVPR 2026] Official code for BulletTime: Decoupled Control of Time and Camera Pose for Video Generation