Stars
Slime mold simulation using compute shaders in Godot 4
Autonomous coding agent as an SDK, IDE extension, or CLI assistant.
DeepSeek-native AI coding agent for your terminal. Engineered around prefix-cache stability — leave it running.
Import a 3D Model and automatically assign and export animations
GDCC compiles GDScript into GDExtension binary module. Run GDScript safely and fast from now on.
The public version of the Marching Squares Terrain plugin for godot.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Fast, small, and fully autonomous AI personal assistant infrastructure, any OS, any platform — deploy anywhere, swap anything 🦀
AI productivity studio with smart chat, autonomous agents, and 300+ assistants. Unified access to frontier LLMs
Community plugin to control Blender 3D with any LLM of your choice
Low-level control (steering, throttle, brake, serial protocol)
Data processing, model training, validation, export
Camera capture, multi-frame buffer, inference, control output
A monocular vision-based autonomous follow toy car using Jetson Orin Nano and STM32. Includes data collection, model training, and real-time deployment.
Godot Secure is a Simple Python Script That modify the Godot Source Code Automatically, to integrate Camellia-256 / AES-256 encryption with a unique security token system. This solution creates a c…
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
一款支持godot开源引擎的的mcp插件,支持常见godot引擎操作,一键配置服务。This is an MCP plugin that supports the Godot open-source engine, offering support for common Godot engine operations and one-click service configuration.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
xhocquet / Waterways
Forked from Arnklit/WaterwaysA tool to generate river meshes with flow and foam maps based on bezier curves.
A Godot plugin for creating 3D highways/streets and lane-following traffic