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SDL
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SDL_audiotypecvt.c
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Commits on Feb 21, 2024
audio: fix SSE conversion of Sint8 audio to Float32.
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Commits on Feb 3, 2024
SDL_audiotypecvt.c: Fixed memory corruption when resampling S16 t F32
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Commits on Jan 22, 2024
fix audio conversion from S16 to F32 using SSE2
pionere
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Commits on Jan 16, 2024
audio: Patched to compile (mixed declarations and code).
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audio: backport SDL3's audio datatype converters.
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Commits on Jan 1, 2024
Updated copyright for 2024
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Commits on Nov 17, 2023
cmake: fix uses of undefined macro identifiers (-Wundef)
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Commits on Feb 10, 2023
Backport simplify flags PR #7220
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Commits on Jan 9, 2023
Updated copyright for 2023
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Commits on Dec 1, 2022
Clang-Tidy fixes (#6725)
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Commits on Nov 30, 2022
Update for SDL3 coding style (#6717)
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Commits on Jan 3, 2022
Updated copyright for 2022
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Commits on Jan 2, 2021
Updated copyright for 2021
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Commits on Dec 9, 2020
Fixed bug 5235 - All internal sources should include SDL_assert.h
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Commits on Jan 17, 2020
Updated copyright date for 2020
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Commits on Oct 30, 2019
Readability: remove redundant cast to the same type
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Commits on Aug 19, 2019
Fix audio conversion U16_to_F32_SSE2 (bug 4186)
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Fixed bug 4186 - ARM/NEON audio converters cause strange clicking noises
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Fixed bug 4186 - ARM/NEON audio converters cause strange clicking noises
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Commits on Jun 18, 2019
Fixed compiler warning
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Commits on Jun 14, 2019
audio: Attempt to fix build on ARM versions of Visual Studio.
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audio: Fix ARM NEON audio converter bugs.
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audio: patched to compile.
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Check src alignment for S32_to_F32 conversions
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Commits on Jan 5, 2019
Updated copyright for 2019
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Commits on Dec 4, 2018
android: use __ARM_NEON instead of __ARM_NEON__ to include <arm_neon.h>
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Commits on Sep 29, 2018
audio: disable NEON converters for now.
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Commits on Jul 2, 2018
Fixed bug 4210 - SSE2-based converter makes junk result of S32 -> Float
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Commits on May 21, 2018
audio: Needed to fix two more instances for Visual Studio.
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audio: Patched to compile on Visual Studio.
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Commits on May 16, 2018
audio: Added ARM NEON versions of audio converters.
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Commits on May 15, 2018
audio: SSE2 float-to-int converters should clamp input.
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audio: Fix range on float-to-int data clamping.
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audio: float to int converters should clamp inclusively.
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audio: converting int32 to/from float shouldn't use doubles.
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