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SDL
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audio
qsa
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SDL2
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Commits on Jan 1, 2024
Updated copyright for 2024
slouken
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Commits on Nov 17, 2023
cmake: fix uses of undefined macro identifiers (-Wundef)
madebr
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Commits on Nov 10, 2023
[SDL2] pointer boolean (#8523)
1bsyl
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Commits on Sep 30, 2023
snd_pcm_plugin_flush was removed in QNX 7.1 and later
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Commits on May 23, 2023
Updated source to match SDL function prototype style
slouken
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Commits on Jan 9, 2023
Updated copyright for 2023
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Commits on Nov 6, 2022
JANITORIAL : Correct some more spelling mistakes (#6489)
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Commits on Oct 30, 2022
SDL_QSA_AUDIO.C: Correct spelling mistake
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Commits on Jul 8, 2022
Update SDL_qsa_audio.c
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Commits on Jan 29, 2022
drop handle parameter of OpenDevice
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icculus
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cleanup/sync the main loop of *_OpenDevice functions to pick audio format
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adjust handling of iscapture
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cleanup init functions of audio
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get rid of SkipMixerLock
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Commits on Jan 3, 2022
Updated copyright for 2022
slouken
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Commits on Oct 31, 2021
core: Convert SDL_IOReady()'s 2nd parameter to flags
cgutman
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Commits on Mar 5, 2021
Add SDL_GetAudioDeviceSpec.
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slouken
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Commits on Jan 2, 2021
Updated copyright for 2021
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Commits on Jan 17, 2020
Updated copyright date for 2020
slouken
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Commits on Jul 31, 2019
use SDL_zeroa at more places where the argument is an array.
sezero
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Commits on Jan 5, 2019
Updated copyright for 2019
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Commits on Jan 3, 2018
Updated copyright for 2018
slouken
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Commits on Aug 15, 2017
Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor
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Commits on Jul 29, 2017
qnx: Fixed error message.
philippwiesemann
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68ca9d9
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Commits on Jul 23, 2017
Fixed compiler warnings on QNX.
icculus
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03eaddc
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Commits on Jul 7, 2017
qnx: Fixed setting a field twice.
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Commits on Jul 1, 2017
Support for QNX 7.0 (thanks, Elad!).
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Commits on May 28, 2017
qnx: Removed unnecessary check for available audio devices.
philippwiesemann
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qnx: Removed unnecessary call to SDL_zerop() after SDL_calloc().
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Commits on Jan 2, 2017
Updated copyright for 2017
slouken
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45b774e
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Commits on Oct 7, 2016
audio: Don't trust audio drivers to drain pending audio.
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Commits on Aug 5, 2016
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
icculus
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audio: changed some SDL_memset() calls to SDL_zero(), other minor corrections.
icculus
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audio: Removed internal SDL_audiomem.h and macros.
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audio: Clean up some CloseDevice() interface details.
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