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SDL
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SDL_pixels.c
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SDL2
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Commits on Jan 1, 2024
Updated copyright for 2024
slouken
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Commits on Nov 20, 2023
Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB
ccawley2011
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slouken
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Commits on Nov 10, 2023
[SDL2] pointer boolean (#8523)
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Commits on Jun 27, 2023
Don't crash if SDL_MapRGB() and SDL_MapRGBA() are passed a NULL format
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Commits on May 23, 2023
Updated source to match SDL function prototype style
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Commits on Jan 9, 2023
Updated copyright for 2023
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Commits on Dec 1, 2022
Clang-Tidy fixes (#6725)
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Commits on Nov 30, 2022
Update for SDL3 coding style (#6717)
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Commits on Nov 29, 2022
video: fix error messages
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pionere
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7248451
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Commits on Nov 28, 2022
Cleanup add brace (#6545)
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Commits on Nov 16, 2022
Fixes made in response to running a static code analyzer under MS Windows.
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ulatekh
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Commits on Aug 16, 2022
Handle SDL_PIXELFORMAT_EXTERNAL_OES in SDL_GetPixelFormatName()
ccawley2011
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Commits on Apr 1, 2022
Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR
1bsyl
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Commits on Jan 29, 2022
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
pionere
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icculus
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ebdd536
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Commits on Jan 3, 2022
Updated copyright for 2022
slouken
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Commits on Nov 30, 2021
Always create a full 256-entry map in case color values are out of range
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Commits on Nov 23, 2021
More "Integer overflow generates Illegal instruction under sanitizers" (see bug #4995)
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Commits on Nov 21, 2021
Added SDL_PremultiplyAlpha() to premultiply alpha on a block of SDL_PIXELFORMAT_ARGB8888 pixels
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Commits on Nov 12, 2021
Add and use `SDL_FALLTHROUGH` for fallthroughs
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InfoTeddy
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Commits on Nov 11, 2021
Revert "Add and use `SDL_FALLTHROUGH` for fallthroughs"
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Add and use `SDL_FALLTHROUGH` for fallthroughs
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Commits on Oct 31, 2021
Fixed compiler warning
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Commits on Oct 22, 2021
video: Add SDL_PremultiplySurfaceAlphaToARGB8888()
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sulix
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84808ea
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Commits on Jan 2, 2021
Updated copyright for 2021
slouken
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9130f7c
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Commits on Sep 7, 2020
SDL_Surface refcount: destination surface keep track of surfaces
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Commits on Mar 17, 2020
Fixed bug 5037 - Regression 2.0.12 Alpha value of 0 on palette may become opaque
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838bbf1
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Commits on Jan 21, 2020
A few #defines to reduce SDL2 footprint.
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Commits on Jan 17, 2020
Updated copyright date for 2020
slouken
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Commits on Nov 2, 2019
Added SDL_PIXELFORMAT_BGR444
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Commits on Jan 5, 2019
Updated copyright for 2019
slouken
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5e13087
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Commits on Sep 24, 2018
Fixed whitespace
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Commits on Feb 16, 2018
video: put a spinlock around a global linked list.
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Commits on Jan 3, 2018
Updated copyright for 2018
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Commits on Nov 13, 2017
Updated SDL's YUV support, many thanks to Adrien Descamps
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Commits on Sep 14, 2017
surface: Make sure SDL_ConvertSurface() deals with palettes (thanks, Sylvain!).
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