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@ZounaModding

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AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more

C++ 1,604 106 Updated Aug 13, 2026

Fatal Frame 1 Decompilation Project

C 112 5 Updated Aug 8, 2026

Open-source dig site for the LucasArts Jones3D game engine that powers Indiana Jones and the Infernal Machine

C 55 4 Updated Jul 24, 2026

A cross-platform reimplementation of JKDF2 in C

C 740 66 Updated Jul 19, 2026

A new and improved community patch for BO3.

860 32 Updated Aug 3, 2025

Decompilation of Piglet's Big Game (GC)

C 15 2 Updated Aug 5, 2026

🥧 An open source re-implementation of GameMaker: Studio's runner (YoYo Runner)

C 335 95 Updated Aug 14, 2026

Research pertaining to Games for Windows Live (GFWL) xlive.dll.

C++ 22 2 Updated Jun 28, 2026

A level editor for Crash Bandicoot NST on PC

C# 48 3 Updated Jun 13, 2026

A low-level 3DS emulator

C++ 651 10 Updated Aug 5, 2026

🪅 Windows & Linux userspace emulator

C++ 3,492 230 Updated Aug 12, 2026

WIP 1:1 Decompilation of multiple versions of NFS:MW

C++ 144 15 Updated Aug 10, 2026

A matching decompilation of Metroid Prime

C++ 292 17 Updated Aug 13, 2026

A decompilation of Geometry Dash version 1.710

C++ 29 4 Updated Aug 13, 2026

Collaborative decompilation and reverse engineering website

TypeScript 598 152 Updated Aug 14, 2026

Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)

C 1,046 95 Updated Aug 14, 2026

Decompilation of Sly Cooper and the Thievius Raccoonus for PS2

C++ 235 42 Updated Jul 2, 2026

Rust crates and utilities for Eurocom EngineX(T) files.

Rust 21 8 Updated Apr 11, 2024

A GameCube/Wii emulator and debugger written in Rust.

Rust 334 6 Updated Jul 21, 2026

A modding tool for games made with the TotemTech game engine.

Rust 11 1 Updated Nov 25, 2025

A source-level GameCube & Wii compatibility layer

C++ 455 91 Updated Aug 14, 2026

Dusklight brings a classic adventure to PC and mobile platforms with a variety of fixes and improvements.

C++ 5,086 384 Updated Aug 15, 2026

3D engine with modern graphics

C++ 7,184 766 Updated Aug 14, 2026

An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.

C 825 43 Updated Aug 13, 2026

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years o…

C++ 3,106 269 Updated Aug 13, 2026

SM64 Mario mod for WALL-E (PC)

C++ 2 Updated Jul 28, 2026

C17-based extended standard library, cross-language type system, and unit testing framework targeting Dreamcast, Gamecube, PSP, PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.

C 206 20 Updated Jul 17, 2026

Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering

C++ 517 32 Updated Aug 15, 2026
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