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Azari

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Fist Azari is human fighter and a member of the Flaming Fist. She can be found in Wyrm's Crossing during Act Three.

Portrait Azari.png
What I wouldn't give to grab a flagon with the duke. The man's a living legend.
Azari

Involvement[edit | edit source]

Fist Azari is sitting on a chair inside the guardhouse at the South Span Checkpoint (the entrance into it is from the Wyrm's Crossing only). Despite saying little to the party, Azari often initiates conversation with Meadows Fist Meadows, who is not very eager to keep the conversation up. Through idle banter, it is revealed that Azari looks up to Ulder Ravengard Ulder Ravengard and is frustrated with being on sentry duty after two years of training.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cleave.webp
Cleave Cleave (Action)   –  Halberd
Damage: 5 + modifiers
5 + half weaponDamage TypesSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Lacerate.webp
Lacerate Lacerate (Action)   –  Halberd
Damage: 6~15
D10 Slashing.png
1d10 + 5Damage TypesSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Halberd
Damage: 6~15
D10 Slashing.png
1d10 + 5Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike (Action)   –  Javelin
Damage: 6~11
D6 Piercing.png
1d6 + 5Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack (Action)   –  Halberd
Damage: 6~9
D4 Piercing.png
1d4 + 5Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Trip Attack Melee.webp
Trip Attack (Melee) Trip Attack (Melee) (Action + Superiority Die)
Damage:
Normal weapon damage

A powerful attack that possibly knocks the target Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Per turn

Notable loot[edit | edit source]

Idle banter[edit | edit source]

Fist Azari can occasionally be heard speaking at Fist Meadows, who responds in grunts.

Fist Azari: You felt those quakes? Damn near shook me right out of my boots.

  • Fist Meadows: Mm. Mm-hm.
    • Fist Azari: That a 'yes' or a 'no'?
      • Fist Meadows: Mm.
        • Fist Azari: Illuminating.

Fist Azari: Two years of training, and I'm still stuck on guard duty. I need some action, Meadows. Boot on ground, blade on shield.

  • Fist Meadows: Hm!
    • Fist Azari: 'I guarded chests from thieves' hardly makes for a good story.
      • Fist Meadows: Mm-hm.
        • Fist Azari: Thanks, old friend. Just what I needed to hear.

Fist Azari: Ravengard's back from Elturel, did you hear? Place fell clear down to the Hells. What I wouldn't give to grab a flagon with the duke. The man's a living legend.

      • Fist Meadows: Mm hm.
        • Fist Azari: Glad you agree.