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Poole

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Fist Poole is a human fighter and a member of the Flaming Fist. He can be found in Rivington in Act Three.

Portrait Poole.png
Stop right there, you! I've got a prison cell with your name on it.
Poole, spotting a party member in the guarded area second time

Involvement[edit | edit source]

Poole together with Rowan (Requisitioned Barn) Fist Rowan, Madigan Fist Madigan, Varone Fist Varone and Broadhorn Fist Broadhorn, under command of Nestor Manip Nestor, guards the goods donated to the benefit of refugees, put into storage inside the Requisitioned Barn. Poole accompanies Manip Nestor near the front entrance to the barn.

If any party member is spotted by Poole while trying to sneak into the barn without permission or is caught inside, the Fist orders them to go and speak with the Manip (which teleports the party to the entrance). Being caught the second time leads them to be arrested.

Unlike some other members of Manip Nestor's squad, talking to Poole does not grant any approval or disapproval points.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
D6 Piercing.png
1d6 + 5Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike (Action)   –  Javelin
Damage: 6~11
D6 Piercing.png
1d6 + 5Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Rush Attack.webp
Rush Attack Rush Attack (Action)   –  Spear
Damage: 6~9
D4 Piercing.png
1d4 + 5Damage TypesPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Trip Attack Melee.webp
Trip Attack (Melee) Trip Attack (Melee) (Action + Superiority Die)   –  Spear
Damage: 6~11 + modifiers

A powerful attack that possibly knocks the target Prone Prone.

STR Save
 Range: Normal weapon range
Recharge: Per turn

Loot[edit | edit source]