McGinnis

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Inventor
Support
Disruption
Weapon Stats
Damage Per Second: 76.2
Bullet Damage: 6.4+0.18
Ammo: 66
Bullets per sec: 11.9
Reload Time: 3.29s
Bullet Velocity: 650m/s
Light Melee: 50+1.58
Heavy Melee: 116+3.67
Vitality Stats
Health: 780+55
Health Regen: 2
Spirit Resist: 0%+0.625
Move Speed: 6.7m/s
Sprint Speed: 1.6m/s
Dash Speed: 14.7m/s
Stamina: 2
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1

Information

Voice Actor: Bennett Abara
Release Date: April 24, 2024
Codenames: Forge; Engineer
Time to reshape the battlefield.

McGinnis is a Hero in Deadlock. The head of Fairfax Industries Military R&D department, McGinnis has a high opinion of her work which includes her machine gun, automatic numerous Mini Turrets, Spectral Walls, that she can create to protect teammates, hold down positions and trap enemies, Medicinal Specter, which dispenses health to nearby allies, and finally, a devastating spectral Heavy Barrage that can reach even faraway enemies.

A talented engineer who started her career from a young age, Margaret "Maggie" McGinnis isn't fond of theoretical work, thus spending most of her time working in a mechanics shop, often meddling with the supernatural. While the ethics of brainstorming the occult war machine are grey at best, McGinnis isn't that fussed so long as she gets her paycheck.

Weapon

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Services Rendered
Rapid Fire
Medium Range
76 Damage Per Second
Falloff Range
20m ➞ 58m
Increases fire rate as the guns spins up

Notes

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  • Services Rendered takes 2 seconds to spin up, increasing McGinnis' fire rate and bullet spread, and slowly winds down at 25% per second (4 seconds total at max spin) as indicated by the grey indicator around the crosshair.
  • The DPS and Bullets per second stats listed in game use the max spin up values.
  • Services Rendered's base fire rate starts at 5 bullets per second (Cycle time: 0.2) and spins up to 12.5 bullets per second (Cycle time: 0.08), averaging around 11 Bullets per second per clip at the beginning of a match.

Abilities

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Mini Turret

MINI TURRET


Cast Range 20m




Number of Charges 1
Charge Cooldown 3s
Cooldown 18s
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.

x0.39


30

Turret DPS

x7.8

90

Turret Health


30m

Attack Range

35s  Lifetime

Ability Point1
+10 Turret DPS and +10m Attack Range
Ability Point2
2 Charges
Ability Point5
+30% Turret Fire Rate and +12s Turret Lifetime
  • Turrets have 80% damage resist that decays over 6s, and 35% melee resist that does not decay.
  • Turrets deal 50% damage to Troopers and Denizens and 30% damage to Objectives.
  • Turret targeting works as follows:
    • It will initially target the nearest enemy hero in line of sight when it is placed. If no hero is in sight, it will target the nearest enemy unit.
    • It will only switch targets once its initial target dies or leaves sight, or when McGinnis starts shooting a hero in sight, in which case all turrets will attempt to aim at the hero being shot.
    • Shooting a unit or hitting an enemy hero with melee attacks, abilities or items will not change the turret's target.
  • Turrets are not affected by weapon damage falloff/ramp up, thus normal falloff and the damage bonuses from Close Quarters, Point Blank and their upgrades do not apply.
  • Turrets yield Souls40 souls + Souls4 per minute when killed. Part of the bounty can be denied as a Soul Orb.
  • Turrets receive additional damage from Monster Rounds and Cultist Sacrifice.

Medicinal Specter

MEDICINAL SPECTER


Cast Range 15m



Duration 6.5s



Cooldown 50s
Deploy a spirit that provides healing to nearby allies.

x0.3


25/sec

Health Regen


6m

Heal Radius


0%

Fire Rate Bonus

0%  Stamina Recovery

0%  Max Health Regen

Ability Point1
Specter provides +40% Spirit Resist
Ability Point2
-20s Cooldown and provides +100% Stamina Recovery
Ability Point5
+2% Max Health regen per second, +3m Heal Radius and +1.5s Duration
  • Healing does not stack when multiple Specters cover the same area.
  • All of Specter's buffs (including augments from items like Healing Tempo) will linger for 1 second after stepping outside of its AoE. The linger effect will extinguish alongside Specter if the latter's duration ends before 1 second.

Spectral Wall

SPECTRAL WALL


Cast Range 50m



Duration 6s



Cooldown 50s
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press Fire or Ability 3 to erupt the wall early.

Can be Destroyed with Melee Attacks

x0.731


60

Damage


-20%

Move Speed


Stun
0s
Stun Duration

5m  Minimum Range

5m  Impact Range

2.5s  Slow Duration

0s  Debuff Duration

Ability Point1
Amplifies McGinnis's damage by +20% on hit enemies for 7s
Ability Point2
-20s Cooldown and +2s Duration
Ability Point5
Deploy 2 Mini Turrets near the wall for 8s
+30% Slow
  • Spectral wall has a set time of 1.8 seconds to reach it's max range, with its base speed being 27.8m/s. Thus, the speed of the wall increases proportionally to an increase of its range with items like Mystic Expansion or Arcane Surge.
  • Individual segments of the wall can be destroyed by 2 heavy Melees.
  • The T3 turrets are deployed on the side of the wall facing McGinnis.

Heavy Barrage

HEAVY BARRAGE


Cast Range 36m



Duration 8s



Cooldown 175s
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.

x0.2


22.5

Damage Per Rocket


6

Rockets per second


4.5m

Explosion Radius

8.5m  Min Range

8s  Duration

0s  Slow Duration

Ability Point1
Applies 30% movement and dash slow for 1s
Ability Point2
-55s Cooldown and +6s Duration
Ability Point5
+2m Radius and +15 Damage per Rocket with increased spirit scaling
  • Deals 50% damage to objectives.
  • The slow applied to McGinnis can be reduced by Movement Slow Resist items such as Enduring Speed and can also be cleansed for the duration of Unstoppable.
  • Her base speed (6.8m/s) is reduced by 38.2% to 4.2m/s, at 10m/s her speed will be reduced by 43% to 5.7m/s.

Backstory

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See McGinnis/Lore for more story content.

Maggie McGinnis always had a knack for building things. At 4 she was using Lincoln Logs to recreate architectural marvels. At 10 she built and rewired a custom light fixture for her parent's anniversary. At 15 she designed a machine that refined the souls of the dead...that last one got a little more attention than the Lincoln Logs.

Now the head of Fairfax Industries Military R&D department, McGinnis spends her time in the machine shop, not in a lab. She's not interested in theory, to her science is magic you can touch.

Update history

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View the full update history: McGinnis/Update history

Update Changes

May 31, 2026

May 22, 2026

April 30, 2026

  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute.
  • Fixed Mini Turrets being locked on objectives when they were invulnerable.
  • Medicinal Specter duration increased from 6s to 6.5s.
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Trivia

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  • McGinnis' design is similar to popular depictions of the American World War II cultural icon Rosie the Riveter - notably the red headband, blue shirt, jeans overalls, red socks and bulky physique.
  • In The Binding of Oathkeeper artwork, McGinnis has a mermaid tattoo on her left shoulder.
  • McGinnis' Heavy Barrage sound effects were changed to sound less like a real air raid siren.
  • "Tinkering in the Hideout" is displayed as one's status in the in-game Friends List when playing as McGinnis in the Hideout.

References

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