Advanced In-Game Admin and Ban Enforcer for Procon v2
Full Documentation (Wiki) • Procon v1 (legacy branch)
AdKats is a comprehensive admin toolset with over 100 in-game commands and extensive customization options. It focuses on making in-game admins more efficient and accurate, with flexibility for almost any server setup.
Designed for groups with high-traffic servers and many admins, but works just as well for small servers.
Supported Games: BF3, BF4, BF Hardline, BFBC2
- 100+ In-Game Commands — Kill, kick, ban, punish, move, whitelist, message, and more. Accessible from in-game chat, Procon's chat window, the database, or other plugins.
- Role-Based Access Control — Custom user roles with granular command permissions. Roles sync automatically across servers.
- Cross-Server Ban Enforcer — Multi-metric enforcement by GUID, IP, and name. Bans are checked on player join across all connected servers.
- Infraction Tracking — Escalating punishments based on player history. All players treated equally regardless of who issues the punishment.
- Player Reputation System — Numeric reputation scoring based on commands issued from and against players.
- AntiCheat — Stats-based cheat detection using Battlelog and EZScale data. Automatic detection and banning for damage mods, aimbots, and magic bullet.
- Setting Sync — Database-driven settings replicated across all Procon layers. Change once, apply everywhere.
- Report & Admin Call System — With email and PushBullet notifications.
- VPN/Proxy Detection — External API checks with schedule-based enforcement.
- Ping Enforcer — Automated kick for high-latency players.
- AFK Manager — Automatic kick for idle players.
- SpamBot — Customizable timed message broadcasting.
- Surrender Vote System — Player-initiated round surrender voting.
- Cross-Server Messaging — Player-to-player communication across servers.
- TeamSpeak & Discord Integration — Perks and monitoring via VOIP platforms.
- Challenge System — Round-based competitive challenges.
- On-Spawn Loadout Enforcer — BF4 infantry and vehicle loadout enforcement via AdKatsLRT.
Full documentation is available on the AdKats Wiki, including:
- Commands Reference — all 100+ in-game commands
- Settings Guide — complete configuration reference
- AntiCheat System — cheat detection setup
- Ban Enforcer — cross-server ban management
- Infraction System — punishment tracking
- External Commands API — integrating with AdKats from other plugins
- Procon v2
- MySQL Database — Used for cross-server settings, ban enforcement, player tracking, and all persistent data.
- CChatGUIDStatsLogger (XpKiller's Stats Logger) — Required for player stats tracking and database logging. Not yet refactored for v9.
- Download the latest release from the Releases page.
- Place the
.csplugin files in your Procon v2 plugins directory. - Set up a MySQL database and import
src/adkats.sqlfor the initial schema. - Enable the plugin in Procon and configure your database connection in the plugin settings.
- Follow the in-game setup prompts to complete initial configuration.
src/
AdKats.cs # Main plugin entry point
AdKats/ # Modular components (partial classes)
Actions.cs # Kill processing and action execution
AntiCheat.cs # Stats-based cheat detection
BanEnforcer.cs # Cross-server ban enforcement
Challenges.cs # Round-based challenge system
Commands.cs # Command parsing and execution
Database.cs # Database communication (Dapper ORM)
Events.cs # Procon event handlers
External.cs # VPN/proxy detection
EZScale.cs # EZScale API integration
Integrations.cs # Email, PushBullet, Discord, TeamSpeak
Messaging.cs # Chat message parsing and player messaging
Models.cs # Data model classes
Players.cs # Player state tracking
Settings.cs # Plugin settings and configuration
Threading.cs # Thread management and synchronization
Utilities.cs # Helper functions
lib/ # Game data files (loadouts, weapon codes)
adkats.sql # Database schema
*.json # Weapon stats, reputation data, update manifests
- .NET 8 SDK (for formatting and style checks)
- Procon v2 (for runtime testing)
The project uses dotnet format with an .editorconfig for style enforcement. CI runs these checks automatically on pushes to master and on pull requests.
# Check for style violations
dotnet format --verify-no-changes
# Auto-fix style violations
dotnet formatReleases are automated via GitHub Actions. To create a release:
- Tag the commit with a version tag:
git tag v9.0.0 - Push the tag:
git push origin v9.0.0 - GitHub Actions will package the source files and create a release automatically.
- AdKats Forum Thread — Discussion and support on myrcon.net
- AdKatsLRT Extension — On-spawn loadout enforcer for BF4
AdKats was originally created by Daniel J. Gradinjan (ColColonCleaner) for A Different Kind (ADK) on April 20, 2013. Version 8.0+ was maintained by Hedius. Version 9.0 is a rewrite for Procon v2.
For the full legacy changelog (v0.0.1 through v7.6.0.10), see the legacy branch.