Starred repositories
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
NEO Emacs (WIP): GPU powered Emacs written in Rust with a modern display engine. Aiming for modern design & multi-threaded Elisp, 10x performance, zero-pause concurrent GC and 100% Emacs compatibil…
A Claude Code skill for GPU frame debugging with RenderDoc via rdc-cli
Real-time path tracer that outputs directly to the terminal.
Minimalist tutorial and code for doing something meaningful with Vulkan in 2026
A free cross-platform game development framework.
Generate any location from the real world in Minecraft with a high level of detail.
Multi-platform high-performance compute language extension for Rust.
Awesome list for Hyprland [maintainer=@yavko]
A modern Neovim configuration with full battery for Python, Lua, C++, Markdown, LaTeX, and more...
A zero-dependency, header-only math library for C/C++ using deterministic software approximations.
Modern, Better safety and productivity to C
Compatibility tool for Steam Play based on Wine and additional components
Quickly find bottlenecks in Rust - one profiler for CPU, memory, SQL, HTTP, I/O and async code.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
A collection of Free Krita brushes, by GDQuest, for concept artists, illustrators and game artists
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Adaptors between compression crates and Rust's async IO types
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)