Stars
A port of MO2 in linux with NaK integration and FUSE based VFS. Comes with Root Builder support by default.
Eric Graham's original 1987 Juggler Raytracer 1.0 source code and related data
Easy to use Entity Component System (ECS) crafted with Odin.
The C# port of an advanced 3D rendering library built on top of raylib.
A fantasy console written in C# with a simple but powerful assembly language
Godot toolkit for the Odin programming language
Make games using Odin + Raylib that work in the browser
Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SDL_ttf!
A modern engine that shows rendering techniques like hardware raytracing and clustered shading
Use Direct3D shaders with other 3D rendering APIs.
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta