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Showing results

Lightning fast differentiable SSIM.

Cuda 237 85 Updated Feb 2, 2026

An open ecosystem of parametric human models and perception stacks, starting with GNM Head.

Python 1,215 138 Updated Jul 27, 2026

[ECCV 2024, T-PAMI 2025] Official implementation of Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture

Python 115 6 Updated Dec 29, 2025

Official repository for "POLAR: A Portrait OLAT Dataset and Generative Framework for Illumination-Aware Face Modeling" CVPR 2026 (Oral)

Python 15 1 Updated Jul 9, 2026

[CVPR 2026] High-Fidelity Mobile Avatars with Pruned Local Blendshapes

Python 18 1 Updated May 11, 2026

This is a list of relevant papers for 3D Geometric Foundation Models and Applications.

265 11 Updated Jul 17, 2026

Implementation of the DINOv2 perceptual loss from the PercHead paper [CVPR '26]

Python 8 1 Updated Jun 7, 2026

SAM2 as a perceptual loss

Python 7 Updated Jun 7, 2026

HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image (CVPR 2026 Highlight)

Python 34 3 Updated Jun 1, 2026

TripoSplat converts a single 2D image into high-quality and variable number of 3D Gaussians, developed by TripoAI.

Python 1,037 121 Updated Jun 2, 2026

[CVPR '26] FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision

Python 73 7 Updated Jul 12, 2026

Official Implementation of the Paper:Motion-example-controlled Co-speech Gesture Generation Leveraging Large Language Models (Siggraph 2025)

Python 32 3 Updated Mar 29, 2026

Official Implementation of the Paper: EchoAvatar: Real-time Generative Avatar Animation from Audio Streams (Siggraph 2026)

Python 30 7 Updated Jun 17, 2026

Grid-Free Monte Carlo Solvers for Physics Simulations Involving Partial Differential Equations

C++ 139 8 Updated Jul 10, 2026

[ICLR 22, TPAMI 24] LIA: Latent Image Animator

Python 651 68 Updated Oct 22, 2025

Official implementation of paper "VLM³: Vision Language Models Are Native 3D Learners".

Jupyter Notebook 402 12 Updated Jul 26, 2026
HTML 33 1 Updated Jun 29, 2026

For CVPR26 pub open source of Skullptor

Python 13 2 Updated May 7, 2026

The implementation of GES (When Gaussian Meets Surfel: Ultra-fast High-fidelity Radiance Field Rendering)

HTML 17 3 Updated Jan 16, 2026

Official implementation of Gaussian point splatting (SIGGRAPH'26)

C++ 143 11 Updated Jun 5, 2026

Official Pytorch Code of the Paper "FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customization"

Python 251 15 Updated May 31, 2026

[CVPR 2026 Oral] VGGT Omega

Python 3,710 232 Updated Jul 15, 2026

Welcome to GR00T Whole-Body Control (WBC)! This is a unified platform for developing and deploying advanced humanoid controllers. This includes: Decoupled WBC models used in NVIDIA Isaac-Gr00t, Gr0…

Python 3,005 456 Updated Jul 17, 2026

Reimplementation of LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory

Python 607 47 Updated Apr 27, 2026

[CVPR 2026] ZipMap: Linear-Time Stateful 3D Reconstruction via Test-Time Training

Python 483 16 Updated Jun 11, 2026

Cuda-Based Software Rasterization for Billions of Triangles

C++ 234 13 Updated Jul 15, 2026

[CVPR 2026 (Highlight)] Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction

Python 515 38 Updated May 11, 2026

[ICLR 2026] NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction

Python 155 8 Updated Jun 13, 2026

ReSplat: Learning Recurrent Gaussian Splatting

Python 296 28 Updated Mar 24, 2026

Monocular whole-body 3D human pose estimation using the SOMA body model

Python 390 33 Updated Apr 27, 2026
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