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myb design
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Nekko Live Interpreter - OpenAI Realtime voice-to-voice hackathon app
"Single-image Layer Decomposition for Anime Characters" (SIGGRAPH 2026 Conference Paper)
Custom audio-style UI components for SwiftUI — knob, slider, and button with linked values
A library for building applications in a consistent and understandable way, with composition, testing, and ergonomics in mind.
Godot Engine – Multi-platform 2D and 3D game engine
An App Store safe framework for tapping into more of the dynamic blur capabilities of UIKit.
A Model Context Protocol Server to manipulate *.xcodeproj
A simple and handy overview of application shortcuts
TCC stands for Tiny Character Controller. TCC is the best way to make your own game. This repository contains all packages and examples for TCC projects.
The Stype package extends the Live Capture package functionality to capturing data from camera tracking devices that support the Stype protocol.
Toy Gaussian Splatting visualization in Unity
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
Flutter App Templete is a project that introduces an approach to architecture and project structure for developing Flutter apps.
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
A latent text-to-image diffusion model