Stars
Development at the speed of light
LimboAI - Behavior Trees and State Machines for Godot 4
Server/Client network library for multiplayer games with authentication and connection management made with Rust
A work-in-progress, open-source, multi-player city simulation game.
Decoupled message sending system meant as a replacement for SendMessage and its variants.
Turn based strategy/exploration/management game in 2D. It is programmed in modern C++ using a client/server architecture, allowing for both single and multiplayer games.
Replaces Minecraft's villagers with humans, who can be interacted with.
Mana client (formerly The Mana World client, mirror of https://git.themanaworld.org/mana/mana)