Stars
Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discovered every few years. This project includes descriptions/exam…
A font with extra characters for button prompts in games
Audio playback and capture library written in C, in a single source file.
A C-based sdk for delivering secure applications over a Ziti Network
Flax Engine – multi-platform 3D game engine
INACTIVE - Blender add-on to export multiple glTFs at once
Pre-commit hook for running clang-format. Don't use this.
Free/Libre Action Roleplaying Engine (engine only)
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination
Hands-On Game Animation Programming, published by Packt
Single-file library for calculating 2D UI layouts using stacking boxes. Compiles as C99 or C++.
A 3D game engine capable of parsing and running data files from the classic Sierra Studio's adventure game Gabriel Knight 3
Single header C++ Libraries for Thread Scheduling, Rendering, and so on...
A starter project for graphics applications using SDL, bgfx and Dear ImGui
Fantasy action RPG using the FLARE engine
Source code for the book Compiling to Assembly from Scratch https://keleshev.com/cas
Simple C Compiler written in Python
A header-only C++ library for accessing files in COFF binary format. (Including Windows PE/PE+ formats)
Quake 2 modification with new renderer and many other unique features.