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Stars
A 2D Tower Defense Game with extra minigames, written in SDL
My collection of bitmap fonts pulled from various demoscene archives over the years
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
C++ Library Manager for Windows, Linux, and MacOS
🦊 I respect proton UI and aim to improve it.
fork of http://www.ninjacrab.com/persistent-windows/ with windows 10 update
Quickly rewrite git repository history (filter-branch replacement)
Convenient, high-performance RGB color and position control for console output
Engine for making things with a MS-DOS feel, but for modern platforms
Avalonia-based text editor (port of AvalonEdit)
A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
Legendary - A free and open-source replacement for the Epic Games Launcher
FrozenInMTL / crunchersharp
Forked from msinilo/crunchersharpProgram analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, padding, etc).
[ECCV 2020] Flow-edge Guided Video Completion
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Fawkes, privacy preserving tool against facial recognition systems. More info at https://sandlab.cs.uchicago.edu/fawkes
Bitwise is an educational project where we create the software/hardware stack for a computer from scratch.
sor / mangos
Forked from mangos/MaNGOSMaNGOS is a free, Open Source implementation of a game server compatible with the original World of Warcraft client 3.3.5a.
This is the master Information repository for MaNGOS