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Pull requests: MegaMek/mekhq

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Pull requests list

Improvement: Added ATOW Mechanical Effects to Zero-G Operations Skill Implementation of Missing Official Rule Used with the RFE tag for the implementation of missing official rule
#7656 by IllianiBird was merged Oct 8, 2025 Loading…
Fix #7652: Updated Camp Follower Mechanic for More Consistent Functionality AtB Bug Personnel Personnel-related Issues Severity: High Issues described as high severity as per the new issue form
#7655 by IllianiBird was merged Oct 8, 2025 Loading…
Fix: Refactored Post-Scenario Unit Resetting Potentially Fixing the Infamous 'Ghost Meks' Bug Bug Scenario Resolution Severity: High Issues described as high severity as per the new issue form
#7654 by IllianiBird was merged Oct 8, 2025 Loading…
Fix #7650: Restored Ability to View Permanent Injuries in Personnel Tab Character Sheet; Improved Visual Clarity of Injuries Bug GUI Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Severity: Medium Issues described as medium severity as per the new issue form
#7651 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement: Added Consequences for Breaching Terms of a Batchall Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature StratCon Bugs relating strictly to StratCon
#7649 by IllianiBird was merged Oct 8, 2025 Loading…
Fix #7627: Stopped Players from Deploying More Leadership Unit BV Than Budget Allows in StratCon Bug Severity: Medium Issues described as medium severity as per the new issue form StratCon Bugs relating strictly to StratCon
#7648 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement #7639: Deescalated Unexpected Options from Error to Warn Campaign Options Relates to, or includes, campaign option changes Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7647 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement #7641: Added the Ability to Pick a Random Date When Starting Campaign Campaign Options Relates to, or includes, campaign option changes UX User experience
#7646 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement: Added Letter Headers to Glossary Entries GUI Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7644 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement: Displayed Total Skill Level For Those Skills Where Skill Level is Important Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Personnel Personnel-related Issues UX User experience
#7631 by IllianiBird was merged Oct 8, 2025 Loading…
Improvement: Improved the Usefulness of Permanent AsTechs and Medics Bug Personnel Personnel-related Issues Severity: Low Issues described as low severity as per the new issue form UX User experience
#7629 by IllianiBird was merged Oct 8, 2025 Loading…
Bump gradle/actions from 4 to 5 Dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code Major This will require major changes across the project.
#7628 by dependabot bot was merged Oct 2, 2025 Loading…
Fix #7462: Removed Residual Static RAT Code Bug Legacy Improvement Improves a legacy setup's handling. Severity: Medium Issues described as medium severity as per the new issue form
#7626 by IllianiBird was merged Sep 29, 2025 Loading…
Improvement #7622: Added Skill Improvement Log Entries For Training Combat Teams & Education Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Personnel Personnel-related Issues UX User experience
#7624 by IllianiBird was merged Sep 29, 2025 Loading…
Fix #7518: Fixed Unit Assignments Being Placed in the Wrong Personnel Log Bug Personnel Personnel-related Issues Severity: Low Issues described as low severity as per the new issue form
#7623 by IllianiBird was merged Sep 29, 2025 Loading…
Fixed Personnel Market Not Generating Civilian Professions Instead of Generic Dependents Bug Severity: Low Issues described as low severity as per the new issue form
#7621 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7448: Corrected New Resupply Text to Show Right Values Bug GUI Severity: Low Issues described as low severity as per the new issue form
#7620 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7456: Corrected Math for Free Prisoners Option Bug Severity: Low Issues described as low severity as per the new issue form
#7619 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7616: Corrected Golden Hello Hiring to Account for Rank 0 Salary Multipliers Bug Severity: Low Issues described as low severity as per the new issue form
#7618 by IllianiBird was merged Sep 27, 2025 Loading…
Improvement #7460: Improved Display of Possible Hires to Display Civilians Separately to Other Applicants GUI Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature UX User experience
#7617 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7461: Corrected Morale Modifiers in Morale Doc Documentation Severity: Low Issues described as low severity as per the new issue form
#7615 by IllianiBird was merged Sep 27, 2025 Loading…
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