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Pull requests: MegaMek/mekhq
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Bump gradle/actions from 4 to 5
Dependencies
Pull requests that update a dependency file
github_actions
Pull requests that update GitHub Actions code
Major
This will require major changes across the project.
#7628
by dependabot
bot
was merged Oct 2, 2025
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Fix #7462: Removed Residual Static RAT Code
Bug
Legacy Improvement
Improves a legacy setup's handling.
Severity: Medium
Issues described as medium severity as per the new issue form
#7626
by IllianiBird
was merged Sep 29, 2025
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Improvement #7622: Added Skill Improvement Log Entries For Training Combat Teams & Education
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
UX
User experience
#7624
by IllianiBird
was merged Sep 29, 2025
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Fix #7518: Fixed Unit Assignments Being Placed in the Wrong Personnel Log
Bug
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
#7623
by IllianiBird
was merged Sep 29, 2025
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Fixed Personnel Market Not Generating Civilian Professions Instead of Generic Dependents
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7621
by IllianiBird
was merged Sep 27, 2025
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Fix #7448: Corrected New Resupply Text to Show Right Values
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7620
by IllianiBird
was merged Sep 27, 2025
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Fix #7456: Corrected Math for Free Prisoners Option
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7619
by IllianiBird
was merged Sep 27, 2025
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Fix #7616: Corrected Golden Hello Hiring to Account for Rank 0 Salary Multipliers
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7618
by IllianiBird
was merged Sep 27, 2025
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Improvement #7460: Improved Display of Possible Hires to Display Civilians Separately to Other Applicants
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7617
by IllianiBird
was merged Sep 27, 2025
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Fix #7461: Corrected Morale Modifiers in Morale Doc
Documentation
Severity: Low
Issues described as low severity as per the new issue form
#7615
by IllianiBird
was merged Sep 27, 2025
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Improvement #7468: Updated Prisoner Capacity Contributions for Non-Infantry Units
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7614
by IllianiBird
was merged Sep 27, 2025
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Fix #7471: Fixed NPE When GM Adding Applicant to Empty Personnel Market
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7613
by IllianiBird
was merged Sep 27, 2025
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Fix #7472: Fixed Execute Prisoners Message
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7612
by IllianiBird
was merged Sep 27, 2025
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Fix #7483: Allowed Mass Training Dialog to Give Characters New Skills, Not Just Improve Existing Skills
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7611
by IllianiBird
was merged Sep 27, 2025
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Improvement #7520 #7522: Updated 'Not Employed by Unit' System
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
#7610
by IllianiBird
was merged Sep 27, 2025
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Fix #7607: Purchase Edge Option Will Now Remain Visible Even if Character Has Insufficient XP
Bug
GUI
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
UX
User experience
#7609
by IllianiBird
was merged Sep 27, 2025
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Fix #7524: Fixed Campaign Options Not Saving Edge Cost Changes
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7608
by IllianiBird
was merged Sep 27, 2025
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Fix #7529: Fixed Education Sorting in Personnel Tab to Order Based on Education Level and Not Alphabetically.
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7606
by IllianiBird
was merged Sep 27, 2025
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Fix #7535: Fixed Scenario Resolution Unit Tracking Causing Scenario Resolution Dialog to Not Trigger
Bug
Scenario Resolution
Severity: High
Issues described as high severity as per the new issue form
#7604
by IllianiBird
was merged Sep 27, 2025
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Improvement: Graduated Training Skill from RP Only to Support
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7603
by IllianiBird
was merged Sep 27, 2025
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Fix #7548, #7605: Multi-Level Training Combat Teams Now Educate Properly; Training Skill Now Has a Use
Bug
Documentation
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: High
Issues described as high severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#7602
by IllianiBird
was merged Sep 27, 2025
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Fix #7562: Corrected Missing Option Text
Bug
Severity: Low
Issues described as low severity as per the new issue form
Text
Issues related to text, translations, formatting
#7598
by IllianiBird
was merged Sep 27, 2025
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Fix #7590: Corrected Errant 'XP' Label in Education Academy Curriculum Tooltips
Bug
Severity: Low
Issues described as low severity as per the new issue form
Text
Issues related to text, translations, formatting
#7597
by IllianiBird
was merged Sep 27, 2025
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Fix #7594: Added Missing Event Call When Removing All Roleplay Skills So That Character Changes Are Logged Correctly
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7596
by IllianiBird
was merged Sep 27, 2025
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Fix #7591: Dynamically Renamed 'Reset Roleplay Attributes' and 'Reset Roleplay Traits' GM Options to Better Reflect Their Functionality
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7595
by IllianiBird
was merged Sep 27, 2025
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