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Pull requests: MegaMek/mekhq

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Pull requests list

Bump gradle/actions from 4 to 5 Dependencies Pull requests that update a dependency file github_actions Pull requests that update GitHub Actions code Major This will require major changes across the project.
#7628 by dependabot bot was merged Oct 2, 2025 Loading…
Fix #7462: Removed Residual Static RAT Code Bug Legacy Improvement Improves a legacy setup's handling. Severity: Medium Issues described as medium severity as per the new issue form
#7626 by IllianiBird was merged Sep 29, 2025 Loading…
Improvement #7622: Added Skill Improvement Log Entries For Training Combat Teams & Education Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Personnel Personnel-related Issues UX User experience
#7624 by IllianiBird was merged Sep 29, 2025 Loading…
Fix #7518: Fixed Unit Assignments Being Placed in the Wrong Personnel Log Bug Personnel Personnel-related Issues Severity: Low Issues described as low severity as per the new issue form
#7623 by IllianiBird was merged Sep 29, 2025 Loading…
Fixed Personnel Market Not Generating Civilian Professions Instead of Generic Dependents Bug Severity: Low Issues described as low severity as per the new issue form
#7621 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7448: Corrected New Resupply Text to Show Right Values Bug GUI Severity: Low Issues described as low severity as per the new issue form
#7620 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7456: Corrected Math for Free Prisoners Option Bug Severity: Low Issues described as low severity as per the new issue form
#7619 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7616: Corrected Golden Hello Hiring to Account for Rank 0 Salary Multipliers Bug Severity: Low Issues described as low severity as per the new issue form
#7618 by IllianiBird was merged Sep 27, 2025 Loading…
Improvement #7460: Improved Display of Possible Hires to Display Civilians Separately to Other Applicants GUI Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature UX User experience
#7617 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7461: Corrected Morale Modifiers in Morale Doc Documentation Severity: Low Issues described as low severity as per the new issue form
#7615 by IllianiBird was merged Sep 27, 2025 Loading…
Improvement #7468: Updated Prisoner Capacity Contributions for Non-Infantry Units Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature UX User experience
#7614 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7471: Fixed NPE When GM Adding Applicant to Empty Personnel Market Bug GUI Severity: Medium Issues described as medium severity as per the new issue form
#7613 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7472: Fixed Execute Prisoners Message Bug GUI Severity: Low Issues described as low severity as per the new issue form
#7612 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7483: Allowed Mass Training Dialog to Give Characters New Skills, Not Just Improve Existing Skills Bug Severity: Low Issues described as low severity as per the new issue form
#7611 by IllianiBird was merged Sep 27, 2025 Loading…
Improvement #7520 #7522: Updated 'Not Employed by Unit' System Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Personnel Personnel-related Issues
#7610 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7607: Purchase Edge Option Will Now Remain Visible Even if Character Has Insufficient XP Bug GUI Personnel Personnel-related Issues Severity: Low Issues described as low severity as per the new issue form UX User experience
#7609 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7524: Fixed Campaign Options Not Saving Edge Cost Changes Bug Campaign Options Relates to, or includes, campaign option changes GUI Severity: Medium Issues described as medium severity as per the new issue form
#7608 by IllianiBird was merged Sep 27, 2025 Loading…
Improvement: Graduated Training Skill from RP Only to Support Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature
#7603 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7548, #7605: Multi-Level Training Combat Teams Now Educate Properly; Training Skill Now Has a Use Bug Documentation Improvement to Existing Feature Used with the RFE tag to indicate an improvement to an existing feature Severity: High Issues described as high severity as per the new issue form StratCon Bugs relating strictly to StratCon
#7602 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7562: Corrected Missing Option Text Bug Severity: Low Issues described as low severity as per the new issue form Text Issues related to text, translations, formatting
#7598 by IllianiBird was merged Sep 27, 2025 Loading…
Fix #7590: Corrected Errant 'XP' Label in Education Academy Curriculum Tooltips Bug Severity: Low Issues described as low severity as per the new issue form Text Issues related to text, translations, formatting
#7597 by IllianiBird was merged Sep 27, 2025 Loading…
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