-
Notifications
You must be signed in to change notification settings - Fork 198
Pull requests: MegaMek/mekhq
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Fix #7471: Fixed NPE When GM Adding Applicant to Empty Personnel Market
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7613
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7472: Fixed Execute Prisoners Message
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7612
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7483: Allowed Mass Training Dialog to Give Characters New Skills, Not Just Improve Existing Skills
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7611
by IllianiBird
was merged Sep 27, 2025
Loading…
Improvement #7520 #7522: Updated 'Not Employed by Unit' System
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
#7610
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7607: Purchase Edge Option Will Now Remain Visible Even if Character Has Insufficient XP
Bug
GUI
Personnel
Personnel-related Issues
Severity: Low
Issues described as low severity as per the new issue form
UX
User experience
#7609
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7524: Fixed Campaign Options Not Saving Edge Cost Changes
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7608
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7529: Fixed Education Sorting in Personnel Tab to Order Based on Education Level and Not Alphabetically.
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7606
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7535: Fixed Scenario Resolution Unit Tracking Causing Scenario Resolution Dialog to Not Trigger
Bug
Scenario Resolution
Severity: High
Issues described as high severity as per the new issue form
#7604
by IllianiBird
was merged Sep 27, 2025
Loading…
Improvement: Graduated Training Skill from RP Only to Support
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7603
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7548, #7605: Multi-Level Training Combat Teams Now Educate Properly; Training Skill Now Has a Use
Bug
Documentation
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: High
Issues described as high severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#7602
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7562: Corrected Missing Option Text
Bug
Severity: Low
Issues described as low severity as per the new issue form
Text
Issues related to text, translations, formatting
#7598
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7590: Corrected Errant 'XP' Label in Education Academy Curriculum Tooltips
Bug
Severity: Low
Issues described as low severity as per the new issue form
Text
Issues related to text, translations, formatting
#7597
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7594: Added Missing Event Call When Removing All Roleplay Skills So That Character Changes Are Logged Correctly
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7596
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7591: Dynamically Renamed 'Reset Roleplay Attributes' and 'Reset Roleplay Traits' GM Options to Better Reflect Their Functionality
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7595
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7592: Corrected Sorting of Personality Quirks in Edit Person Dialog So That 'None' is Always First in the List
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7593
by IllianiBird
was merged Sep 27, 2025
Loading…
Improvement: Updated Faction Standing Notification Text Formatting
Text
Issues related to text, translations, formatting
#7589
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7570: Fixed Failing Tests Following Data Overhaul (MekHQ Edition)
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
Tests
Issues or Pull Requests related to the project tests
#7588
by IllianiBird
was merged Sep 27, 2025
Loading…
Fix #7571: Corrected Return Value of pickRandomCamouflage to Account for Missing Data
Bug
Data
Hammertime
Severity: Medium
Issues described as medium severity as per the new issue form
Tests
Issues or Pull Requests related to the project tests
#7587
by IllianiBird
was closed Sep 25, 2025
Loading…
Fix: Addressed Rank System Loading Failure
Bug
Data
Hammertime
Severity: Critical
Issues described as critical as per the new issue form
#7569
by IllianiBird
was merged Sep 25, 2025
Loading…
Fix: Addressed Rank System Loading Failure
Bug
Severity: Critical
Issues described as critical as per the new issue form
#7568
by IllianiBird
was closed Sep 25, 2025
•
Draft
Make Campaign more testable with dependency injections
#7566
by Sleet01
was merged Sep 30, 2025
Loading…
Fixes missing strings in Campaign Options dialog and broken Army Creator
#7564
by Sleet01
was merged Sep 23, 2025
Loading…
Fix: Temporarily Addressed Failing Tests Causing Test Process Crash During Build
Bug
Severity: Critical
Issues described as critical as per the new issue form
Tests
Issues or Pull Requests related to the project tests
#7561
by IllianiBird
was merged Sep 22, 2025
Loading…
11 tasks
ProTip!
Type g i on any issue or pull request to go back to the issue listing page.