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Pull requests: MegaMek/mekhq
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Improvement: Replaced Resupply Convoy Picker Dialog with Immersive Dialog
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7434
by IllianiBird
was merged Jul 31, 2025
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Fix: Fixed Resupplies Not Triggering Smuggler Events for Pirate Campaigns
Bug
Severity: High
Issues described as high severity as per the new issue form
#7433
by IllianiBird
was merged Jul 30, 2025
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Fix: #7430 Fixed Incorrect Morale Messages While on Garrison Contracts
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7432
by IllianiBird
was merged Jul 30, 2025
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Improvement: Expanded Faction Standings GM Tools to Include Manually Triggering Censures & Accolades
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7431
by IllianiBird
was merged Jul 30, 2025
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Improvement: Minor Adjustment to Preset Incompatibility Checker
Utility
A new utility function or developer tool
#7429
by IllianiBird
was merged Jul 29, 2025
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Improvement: Expanded 'Personnel Market Updated' Report Message to Include Experience Level Report
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7428
by IllianiBird
was merged Jul 29, 2025
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Fix: Fixed Minor Bug Where Clan Faction Welcome Events Were Being Given by Merchants and Not MekWarriors
Bug
Severity: Low
Issues described as low severity as per the new issue form
#7427
by IllianiBird
was merged Jul 28, 2025
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Improvement: Added Version History to Campaign Save
Utility
A new utility function or developer tool
#7426
by IllianiBird
was merged Jul 28, 2025
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Feature: Added Dialog That Triggers on Campaign Load to Inform the Player of What Milestones the Campaign Needs to be Saved in Before it Can Be Upgraded to the Current Version
Utility
A new utility function or developer tool
UX
User experience
#7425
by IllianiBird
was merged Jul 28, 2025
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Improvement: Further Optimized Campaign Options Loading
Campaign Options
Relates to, or includes, campaign option changes
#7424
by IllianiBird
was merged Jul 28, 2025
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Improvement: Moved Two Large Campaign Options Utility Methods Out of Campaign Options
Campaign Options
Relates to, or includes, campaign option changes
Refactoring
Tests
Issues or Pull Requests related to the project tests
#7423
by IllianiBird
was merged Jul 26, 2025
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Fix: Restored Missing Anniversaries Options in Campaign Options
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: High
Issues described as high severity as per the new issue form
#7422
by IllianiBird
was merged Jul 28, 2025
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Fix: Added Missing Label for Coming of Age Options in Campaign Options
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7421
by IllianiBird
was merged Jul 28, 2025
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Fix: Removed the Ability to Skip Paying for Golden Hello in Personnel Market if Golden Hello is Disabled After New Applicants Are Generated
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
#7420
by IllianiBird
was merged Jul 28, 2025
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Improvement: #7413 Added the Ability to GM-Add Applicants to the Personnel Market
GUI
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7419
by IllianiBird
was merged Jul 28, 2025
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Fix: Stopped Rare Personnel in Market Alert Occurring if The Character is Removed from the Pool
Bug
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: High
Issues described as high severity as per the new issue form
#7418
by IllianiBird
was merged Jul 28, 2025
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Improvement: Decreased Support Point Cost of Ronin Hires by 50%
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7417
by IllianiBird
was merged Jul 28, 2025
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Improvement: Decreased Support Point Cost of Mercenary Auctions by 50%
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
StratCon
Bugs relating strictly to StratCon
UX
User experience
#7416
by IllianiBird
was merged Jul 28, 2025
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Improvement: Added Documentation for Factions Standings & Made Final Adjustments
Documentation
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7415
by IllianiBird
was merged Jul 28, 2025
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Fix: Fixed Faction Standing Command Circuit Access Not Granting Command Circuit Access
Bug
Severity: High
Issues described as high severity as per the new issue form
#7412
by IllianiBird
was merged Jul 25, 2025
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Improvement: Reduced How Much Clan Factions Hate Pirates
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7411
by IllianiBird
was merged Jul 25, 2025
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Improvement: Reduced How Much Clan Factions Hate Mercenaries
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7410
by IllianiBird
was merged Jul 25, 2025
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Improvement: Faction Standing Changes Now Increase Based on Contract Duration
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7409
by IllianiBird
was merged Jul 25, 2025
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Fix: Stopped CamOps Reputation from Factoring Burger Flippers into Force Reputation
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
Unit Rating
#7408
by IllianiBird
was merged Jul 25, 2025
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Fix: #6787 Fixed Techs Have Administration Not Working for Large Vessels
Bug
Severity: High
Issues described as high severity as per the new issue form
#7407
by IllianiBird
was merged Jul 25, 2025
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