-
Notifications
You must be signed in to change notification settings - Fork 198
Pull requests: MegaMek/mekhq
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Improvement: Updated Stock Presets for 50.07
Data
Hammertime
#7406
by IllianiBird
was merged Jul 25, 2025
Loading…
Improvement: Added Personnel Market Documentation and Made Final Adjustments
Bug
Documentation
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Severity: Medium
Issues described as medium severity as per the new issue form
#7405
by IllianiBird
was merged Jul 25, 2025
Loading…
Fix: Fixed Faction Standing Missing Flavor Text
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: Low
Issues described as low severity as per the new issue form
#7404
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Implemented Illiterate & Scrounge SPAs
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
SPA
Any issue relating to SPA's. Includes Bugs and RFE
#7403
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added Faction Standing Speed Campaign Option
Campaign Options
Relates to, or includes, campaign option changes
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7402
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added Faction Standing Ultimatum for Kerensky's Exodus
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7401
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Allowed Multiple Ultimatums Per Faction
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Utility
A new utility function or developer tool
#7400
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added the Ability to Respond to a Faction Standing Ultimatum by Becoming a Mercenary vs. Picking a Side
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
#7399
by IllianiBird
was closed Jul 24, 2025
Loading…
Improvement: Added the Ability to Only Consider the SPAs of a Unit's Commander, When Determining What SPAs a Multi-Crewed Unit Has
Campaign Options
Relates to, or includes, campaign option changes
SPA
Any issue relating to SPA's. Includes Bugs and RFE
UX
User experience
#7398
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: #7172 Fixed NPE When Importing Married Personnel While Simulated Relationship Histories is Enabled
Bug
Personnel
Personnel-related Issues
Severity: High
Issues described as high severity as per the new issue form
#7397
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: Fixed NPE When Exporting Campaign
Bug
Severity: High
Issues described as high severity as per the new issue form
#7396
by IllianiBird
was merged Jul 24, 2025
Loading…
Feature: #7316 Removed Mid-Contract Version Change Restrictions; Added Automated Campaign Version Upgrader
Campaign Options
Relates to, or includes, campaign option changes
Compatibility
An issue relating to compatibility between Milestones
Utility
A new utility function or developer tool
UX
User experience
#7395
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: #7338 Fixed Numerous Instances Where We Were Requesting all Units & Only Retrieving Those Units in Combat Forces
Bug
Severity: High
Issues described as high severity as per the new issue form
#7394
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: Fixed Moving Forces Around in TO&E Creating Illegal States
Bug
Severity: High
Issues described as high severity as per the new issue form
#7393
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: Fixed GM and Overtime Buttons Not Being Selected on Load
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7392
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: #7161 Stopped Resupply from Supplying BAR 0 Armor
Bug
Severity: High
Issues described as high severity as per the new issue form
#7391
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: #7385 Added the Ability to Pay Additional SP for Instant Reinforcement Arrival Times; Fixed Reinforcement Target Numbers Being Too High
Bug
Severity: High
Issues described as high severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
UX
User experience
#7390
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: #7386 Removed the Ability to Deploy to StratCon Contracts when Not In the Target System
Bug
Severity: Medium
Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#7389
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: #7387 Fixed St. Ive's Compact Alliance Data
Bug
Data
Hammertime
Severity: High
Issues described as high severity as per the new issue form
#7388
by IllianiBird
was merged Jul 22, 2025
Loading…
Improvement: Expanded Functionality of the Connections Trait Based on ATOW
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
#7383
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added A Time of War Tab to Campaign Options
Bug
Campaign Options
Relates to, or includes, campaign option changes
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#7382
by IllianiBird
was merged Jul 19, 2025
Loading…
Feature: Added Dark Secret SPA (ATOW)
Implementation of Missing Official Rule
Used with the RFE tag for the implementation of missing official rule
SPA
Any issue relating to SPA's. Includes Bugs and RFE
#7381
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added Unique Faction Greeting for Pirate Campaigns
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7380
by IllianiBird
was merged Jul 24, 2025
Loading…
Improvement: Added Unique 'Go Rogue' Dialog for Pirate Campaigns
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
UX
User experience
#7379
by IllianiBird
was merged Jul 24, 2025
Loading…
Fix: Fixed Soft-Lock in Faction Standings When Both Employer and Enemy Are Untracked Factions
Bug
GUI
Severity: High
Issues described as high severity as per the new issue form
#7378
by IllianiBird
was merged Jul 24, 2025
Loading…
ProTip!
Add no:assignee to see everything that’s not assigned.