Amplify Creations
AmplifyCreations
A self-funded, independent software organization aspiring to create innovative computer graphics technology and games.
PT
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Felipe Lira
phi-lira
Lead of Universal Render Pipeline at Unity. I'm interested in rendering, game development, AI and digital projects.
Unity Technologies Copenhagen, Denmark
CyberAgent Game & Entertainment
CyberAgentGameEntertainment
Game & Entertainment division of CyberAgent
Japan
Tianyu Li
WeakKnight
Currently working at TiMi-L1. Previously studying on Computer Graphics at School Of Computing, University Of Utah.
Tencent Chengdu
Devsh Graphics Programming Sp. z O.O.
Devsh-Graphics-Programming
Computer Graphics, Computer Geometry&Vision and High Performance Computing Consultancy
Poland
Mix and Jam
mixandjam
Mix and Jam is a YouTube channel devoted to replicating mechanics from popular video games using Unity
GPUOpen Professional Compute Libraries
GPUOpen-ProfessionalCompute-Libraries
An AMD initiative designed to enable developers to create PC games, computer generated imagery and GPU computing application using open source development tools
Santa Clara, CA
GPUOpen Libraries & SDKs
GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
Cysharp, Inc.
Cysharp
Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.
Tokyo, Japan
ColinLeung-NiloCat
ColinLeung-NiloCat
TechnicalArtist.
Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
Endar
Endarren
I started using Unity in 2014. I love figuring out how to do stuff in Unity, as well as researching and examining solutions created by others.