π Iβm a Robotics & Software Engineer with a strong background in computer vision, Back End engineer, embedded systems, and real-time robotics software. I previously led the EEPIS Robot Soccer (EROS) team in the Humanoid Soccer Robot division, where I developed intelligent systems for autonomous robots.
π I'm currently learning more about Computer Vision, Lidar SLAM, AI Development, and scalable software architecture using modern tools like Docker, ROS (Robot Operating System), Webots, PostgreSQL, MongoDB, ASP.Net Core, Laravel, and Flutter.
β‘ In my free time, I enjoy exploring and researching the latest technologies. especially in computer vision, robotics, and software engineering. I also love reading research papers and contributing to open-source projects.
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Computer-Vision
Computer-Vision PublicThis repository serves as a collection of curated notes and projects on computer vision, sourced from various online resources, tutorials, articles, and courses.
C++
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tbsense-hardware
tbsense-hardware PublicTBSense Hardware is the firmware and hardware layer of the TBSense environmental sensing system, designed to measure and transmit environmental parameters such as soil moisture, VOC gas levels, andβ¦
C++
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SwarmDrone
SwarmDrone PublicGazebo-based simulation of a n-drone swarm with dynamic formation control, reconfiguration, and wind disturbance.
Python
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tbsense-mobile
tbsense-mobile PublicTBSense Mobile is a Flutter-based application designed to monitor soil moisture and environmental conditions in real time via Bluetooth Low Energy (BLE) connection with the TBSense device (powered β¦
Dart
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