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Miko Parkkinen — Simulation systems · Robotics · Research software 1,631 GitHub contributions from 2025-10-12 to 2026-10-11; current contribution streak 8 days

Open source

Newton Physics — GPU benchmarks for full and partial simulation resets MuJoCo — URDF inertia regression coverage across recompilation and XML round trips OpenUSD — Hydra scene-index prefixing for absolute and membership path expressions ROS 2 — Wait-set ownership on failed removal RViz — Keyboard event routing after native render-window interaction ROS Perception — Caller transport defaults and existing parameter declarations

Research software reviews for JOSS (BlenDaViz, VERNIER) and pyOpenSci (weitsicht).

Metriplane

Metriplane — workcell evidence and replay

An open-source, observe-only system that turns recorded workcell incidents into inspectable evidence and repeatable regression checks.

Source · Project · SoftwareX paper · Demo

Cursed Dawn

Cursed Dawn official key art

A solo-developed wave-survival FPS with physics-driven combat and online co-op, released through Cursed Studios in April 2025. Previously published with indie.io (2024–2026).

The trailer appeared at IGN Live 2024, and the game joined indie.io’s Gamescom 2024 lineup. It reached 9,900+ Steam wishlists.

CursedDawn.com · IGN Live · Gamescom · Steam record


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